scripts.dll 2.1 is out [message #149880] |
Sun, 17 April 2005 01:27 |
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After doing lots of testing and fixing to make everything work (and dropping a few things that I couldnt get to work), scripts.dll 2.1 is finally here.
Lots of great new features including the faster map loading (so if you want faster map loading, download this).
Lots of good stuff for sever owners/server admin program writers.
Some nice stuff for mod makers too (like keyboard hook bits, scope code and more)
Get it from http://www.sourceforge.net/projects/rentools/
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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scripts.dll 2.1 is out [message #150009] |
Sun, 17 April 2005 16:16 |
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For the random crashes, I need the _except.txt log so I can find out where its crashing (and hopefully why) and then fix it.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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scripts.dll 2.1 is out [message #150028] |
Sun, 17 April 2005 17:29 |
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AGT bug is fixed in 2.1.1.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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scripts.dll 2.1 is out [message #150145] |
Mon, 18 April 2005 06:29 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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I can't upload it anywhere so i'll post what it says here.
_except.txt | Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000000 was written to.
Exception occurred at 006E3642
Stack walk...
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I already replaced 2.1 with 1.9.3 but it didn't crash after that, so the error should still be from 2.1.
Beter known as "raapnaap".
www.apathbeyond.com
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scripts.dll 2.1 is out [message #150152] |
Mon, 18 April 2005 06:55 |
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Looking at what that code address points to, I dont see anything in my code that affect that area.
Do you get the crashes with 2.0.1?
Is there anything particular about the crashes that makes sense (do they happen on all maps or are there maps where they do and dont happen?)
Also, if you could post the first part of the "Stack dump" from the _except.txt file, that would help me debug this. About 15-20 lines should be enough.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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scripts.dll 2.1 is out [message #150173] |
Mon, 18 April 2005 11:42 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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Thats everything in the file.
I'm just wondering but maybe the new scripts don't work with SP2 (windows XP service pack 2) since it already fucks up renegade.
I have an older version of the scripts now and the crashing/freezing happens a lot less. It crashes/freezes on all maps at random times (often every 10 minutes or so) with 2.1.
So maybe it's just windows not knowing what to do with the newest scripts?
Beter known as "raapnaap".
www.apathbeyond.com
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scripts.dll 2.1 is out [message #150228] |
Mon, 18 April 2005 16:45 |
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I run XP SP2 and I use it to develop the scripts and I havent found any problems whatsoever.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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