Minor problem... [message #148049] |
Tue, 05 April 2005 17:03 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
I don't know if you guys will be able to fix this, but i'll throw it out on the table anyway.
I have an FX5200 graphics card. Sometimes in game at random, textures on certain objects will dissappear for a short amount of time. It could be anything.
So at random, something will just turn invisible. Sometimes I can see straight through walls and see the enemy on the other side, etc. I don't have any control over it though.
I have noticed that other people with my GPU have the same issue, although it isn't a big deal. I'm not sure if it happens on other FX cards.
This problem has something to do with the .w3d file format because it doesn't happen in any other game besides Renegade and Generals (which both use .w3d).
I'm not sure if it is limited to objects that are textured with .dds files or if it happens to objects textured with .tga files. It happens a lot in C&C_Field; especially on the ground on the Nod side.
I don't know if this can be fixed or not, but it would be nice.
TIA
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
Minor problem... [message #148059] |
Tue, 05 April 2005 18:14 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
|
Colonel |
|
|
I remember similar problems with Unreal Tournament back when I had my ATI Rage Fury Pro. When I'd play on Facing Worlds, I could see through the pillars for the middles of the towers. It was really crazy. The problem would disappear, though, if I were to use better rendering (eg, 32 bit screen instead of 16 bit screen).
I believe it actually was a problem with the card's rendering device, and not the file format.
I would venture a guess that you could probably verify whether it's the W3D file format or not by doing similar things that I did..., mess with Renegade's graphical settings.
|
|
|
|
Minor problem... [message #148089] |
Tue, 05 April 2005 21:52 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
That would explain it. Although I have a 128MB card, and the aperture is set to 256MB, so I don't see why there would be a shortage. Does Renegade use that much memory?
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
Minor problem... [message #148091] |
Tue, 05 April 2005 21:57 |
|
I have a brand new NVIDIA GeForce FX5700LE and I havent experienced any texture issues myself.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
Minor problem... [message #148092] |
Tue, 05 April 2005 22:00 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
|
Colonel |
|
|
IRON FART | That would explain it. Although I have a 128MB card, and the aperture is set to 256MB, so I don't see why there would be a shortage. Does Renegade use that much memory?
| Why do you have your aperture set to 256MB?
|
|
|
|
|
Minor problem... [message #148251] |
Wed, 06 April 2005 21:08 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
I guarantee you that nobody here uses any of the graphics card listed here to play Renegade.
Since that list was made, 3 new generations of GeForce cards have come out. (GeForce 4, FX and the 6 series).
I don't think this will matter much anymore. It wasn't a big problem to begin with, and my computer has become royally fecked so I think I'm going to lay eyes on a new computer soon.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
|
|
|
Minor problem... [message #152053] |
Thu, 28 April 2005 21:18 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
|
Commander |
|
|
The abolutely minimum to play Renegade online would be a FX5200 (my old Videocard). As my experience.
Try to set the "Client physics optimization" OFF, if it´s turned on. Press F8 ingame and type C , then ENTER and look what your game messages you as following Info. But I think this would be a memory problem, like Zunnie wrote already...
My second experience with the 5200 was, it runs at best with the 52.16 Forceware driver. With 66.93 I had some FPS problems (I think some features of this new driver were not supported by the FX GPU anymore).
|
|
|
Minor problem... [message #152055] |
Thu, 28 April 2005 21:47 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
Actually with the new nVidia drivers that someone made a thread about, my performance has increased. I get an average of 40-45 FPS and this problem about the textures has been resolved too.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
Minor problem... [message #152057] |
Thu, 28 April 2005 22:16 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
|
Colonel |
|
|
There is quite an increase in framerate with the third part nVidia drivers, mentioned in this thread, which are obtainable at http://www.dhzeropoint.net. I've noticed an average of about double the total frames per second on my machine...
Before, my framerate would always be around 45-55 frames per second, and never above 60. Now, my framerate rarely drops below 70, and is usually up around 90 to 120. My specs are P4 3.4GHz HT, GeForce FX5300 PCI-X, and 1 GB of RAM, if anyone's interested. Also note that I'm running Renegade at 800x600 with full details.
I was beginning to think that I just suck in picking out computer parts, since most games also got such crappy framerate for me, even with a quite decent setup. Now, I've come to realize just how much of a difference the drivers you use can make... even though I probably do still suck at picking out computer parts. Now pretty much all of my games get an expected framerate... except for Half Life 2, which still seems to get nasty fps. Of course, that game also takes about a minute to load levels, too... whereas loading levels on any other game is pretty much a snap of a finger (maybe two) and viola, it's loaded.
|
|
|
Minor problem... [message #152058] |
Thu, 28 April 2005 22:47 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
FX5300? With PCIE? Does that exist?
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
|
Minor problem... [message #152063] |
Thu, 28 April 2005 23:24 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
|
General (3 Stars) |
|
|
IRON FART | That would explain it. Although I have a 128MB card, and the aperture is set to 256MB, so I don't see why there would be a shortage. Does Renegade use that much memory?
|
For one thing, we all know that the Geforce FX 5200 sucks. I have a Geforce FX 5600 with 256mb of video memory, and it's actually not that bad. I even run Half-Life 2 at an average of 30 FPS with maximum detail, 1024x768 resolution, and DirectX 8.1 (no, I did not guess the average FPS, I used Fraps to benchmark). Renegade easily tops above 100 FPS, with maximum detail on and 1024x768 resolution.
Never make your aperture size above 128mb, it's useless to do so. I forgot the reason why, but I read on a few sites about it and the reason was a very good reason. Change it back to 128mb.
EDIT: Find the reason here: http://www.ocfaq.com/article.php/overclocking/vidcard/43
And Kanezor, you payed way too much for that computer...
|
|
|
Minor problem... [message #152245] |
Sat, 30 April 2005 14:25 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
icedog90 |
IRON FART | That would explain it. Although I have a 128MB card, and the aperture is set to 256MB, so I don't see why there would be a shortage. Does Renegade use that much memory?
|
For one thing, we all know that the Geforce FX 5200 sucks. I have a Geforce FX 5600 with 256mb of video memory, and it's actually not that bad. I even run Half-Life 2 at an average of 30 FPS with maximum detail, 1024x768 resolution, and DirectX 8.1 (no, I did not guess the average FPS, I used Fraps to benchmark). Renegade easily tops above 100 FPS, with maximum detail on and 1024x768 resolution.
Never make your aperture size above 128mb, it's useless to do so. I forgot the reason why, but I read on a few sites about it and the reason was a very good reason. Change it back to 128mb.
EDIT: Find the reason here: http://www.ocfaq.com/article.php/overclocking/vidcard/43
And Kanezor, you payed way too much for that computer...
|
I could really use a better card, but the 5200 is really impressing me. I'm sort of pushing it to the limits and it's handling well. New drivers, overclocked GPU + memory, overclocked CPU and various tweaks really make it run well. My PC is shit compared to the PCs of many of the people here, but it runs well for what it is.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
Minor problem... [message #152271] |
Sat, 30 April 2005 19:00 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
|
General (3 Stars) |
|
|
Well, as long as you're happy with it I guess you're fine, but I do suggest getting something like a 6800 around the end of this summer, it should get a lot cheaper by then.
|
|
|
Minor problem... [message #152291] |
Sun, 01 May 2005 04:10 |
|
I actually ran renegade (including online play) with a GeForce 4 MX 440, 512MB system ram, Intel Pentium IV 2.40GHz CPU and Intel motherboard.
Although the graphics card has been replaced with a GeForce FX 5700LE
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
|
Minor problem... [message #152350] |
Sun, 01 May 2005 16:12 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
|
General (3 Stars) |
|
|
The first days I played it was on a PC with 64mb of memory, a 500mhz Celeron and a 16mb video card. My FPS was 10 - 20, lol.
|
|
|
Minor problem... [message #152786] |
Tue, 03 May 2005 21:51 |
|
IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
|
General (1 Star) |
|
|
icedog90 | The first days I played it was on a PC with 64mb of memory, a 500mhz Celeron and a 16mb video card. My FPS was 10 - 20, lol.
|
Heh...10-20 FPS is pretty good for a system that bad.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
|
|
|
|
Minor problem... [message #153467] |
Sun, 08 May 2005 06:08 |
Arsen
Messages: 10 Registered: April 2005 Location: essex,england,uk,europe.
Karma: 0
|
Recruit |
|
|
icedog90 | The first days I played it was on a PC with 64mb of memory, a 500mhz Celeron and a 16mb video card. My FPS was 10 - 20, lol.
| Do you mean 64mb left or for evrything? Because with that you wouldnt be able to fit C:/Drive as well as the game on there that alone enough room for the programs needed elsewhere.no offense but that computer was sh*t.
i aint done nutin but sumin.
|
|
|