Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » buildings on new map
buildings on new map [message #147244] Fri, 01 April 2005 18:45 Go to next message
Bonzo is currently offline  Bonzo
Messages: 19
Registered: November 2004
Karma: 0
Recruit
tiberium silo
construction yard
repair bay
there is no response, pls make this buildings more respekt(both sides (GDI/NOD)
buildings on new map [message #147421] Sat, 02 April 2005 19:39 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
Karma: 0
Recruit
Make them more respekt? what does that mean?

No flashy signature..
buildings on new map [message #147423] Sat, 02 April 2005 19:43 Go to previous messageGo to next message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
What are you talking about?

http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

buildings on new map [message #147437] Sat, 02 April 2005 19:57 Go to previous messageGo to next message
Bonzo is currently offline  Bonzo
Messages: 19
Registered: November 2004
Karma: 0
Recruit
there is no annouce if u attack them and when they will be destroyed brenbot do nothing , in irc u can only read xy destroeyed

means no building is under attack sound , and when destroyed the bot dont know what building is down
buildings on new map [message #147454] Sat, 02 April 2005 21:54 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
Messages: 855
Registered: February 2005
Location: Sugar Land, TX, USA
Karma: 0
Colonel
What would be nice is to have those buildings' healths displayed on the game status screen ('K').

Might make note that when you're the host of a game, the harvester gets displayed there, but when you're a client, it does not. Perhaps you could fix that little thing as well? Though, I'm sure it's a quite a bit more than a few simple commands to fix this kinda thing... Sad
buildings on new map [message #147508] Sun, 03 April 2005 07:28 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
Messages: 339
Registered: June 2004
Location: Warrington
Karma: 0
Recruit
Oh, and you mean the voice thing too "Warning, Nod Tiberium silo under attack" and "Nod Tiberium silo destroyed"

Yeah that should really be added because it's so easy to miss the text


No flashy signature..
buildings on new map [message #149297] Tue, 12 April 2005 13:35 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
It would be nice for EVERY building to have it's own message letting the teams know if it's under attack. Would also be nice to see EVERY buildings health when you press "K" as well.

My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
buildings on new map [message #149323] Tue, 12 April 2005 15:47 Go to previous messageGo to next message
OnfireUK is currently offline  OnfireUK
Messages: 144
Registered: November 2003
Karma: 0
Recruit
I think it would also be very useful... but can that be done ?
I'm guessing someone will have to record the voice because I'm guessing it doesn't exist for those structures in the normal voice of that cool woman...


Moderator @ Dethserv2: Moonlightshakers
WOL Nick : PHxOnfire
"Oh mortal man, is there anything you cannot be made to believe?" - Adam Weishaupt
"Sapere Aude- Dare to be wise"
Http://www.hyousaf.plus.com/WinDoze.gif
buildings on new map [message #149325] Tue, 12 April 2005 16:03 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
Messages: 2186
Registered: February 2003
Location: London
Karma: 0
General (2 Stars)
you'd be suprised how many anoucements eva has O_o
buildings on new map [message #149350] Tue, 12 April 2005 18:20 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
Majiin Vegeta

you'd be suprised how many anoucements eva has O_o


Well, let's see them Very Happy


My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
buildings on new map [message #149379] Tue, 12 April 2005 21:26 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
Messages: 1958
Registered: February 2003
Location: Québec
Karma: 0
General (1 Star)

WUT U SAY?!

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
buildings on new map [message #149388] Wed, 13 April 2005 01:57 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
Messages: 855
Registered: February 2005
Location: Sugar Land, TX, USA
Karma: 0
Colonel
/me goes through his always.dat extracted sounds looking specifically for EVA messages


...Be back in a few hours. There's some 15 thousand files in here and 2/3 of them are sounds...


Edit, 2.5 hours later:
http://linkware.clan-mac.com/kanebot/misc/public%20warzone/renegade%20sounds.png


---
http://www.eve-online.com/download/banners/files/468x60_02.jpg
buildings on new map [message #149394] Wed, 13 April 2005 03:53 Go to previous messageGo to next message
sterps is currently offline  sterps
Messages: 223
Registered: October 2003
Location: Victoria, Australia
Karma: 0
Recruit
eva does have announcements for every building: helipads, comm. centre, adv. comm. centre, shrine of nod, con yards, silos, repair bays.

You can find them in always.dat.
buildings on new map [message #149438] Wed, 13 April 2005 11:00 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
Any chance of seeing them being integrated into multiplayer?

My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
buildings on new map [message #149452] Wed, 13 April 2005 13:53 Go to previous message
Dan
Messages: 395
Registered: August 2003
Location: UK
Karma: 0
Commander
I think you'd need to edit the objects.ddb and add change the building announcements to the file you want. My LE knowledge is a bit rusty though.
Previous Topic: Fix tankwreck bug.
Next Topic: plz help me im desperate!
Goto Forum:
  


Current Time: Thu Nov 21 12:15:30 MST 2024

Total time taken to generate the page: 0.01185 seconds