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Important numbers in Renegade [message #1463] Sun, 02 March 2003 00:36 Go to next message
BgMcLarge is currently offline  BgMcLarge
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Hey I'm interested in having a more in-depth knowledge of Renegade. Specifically I like knowing statistical info about in-game strategies, like how many c4's does it take to blow a building (or med tank, light tank, character....), how many headshots does it take to kill a specific character with a specific character (and how long does it takes). This could get quite long... Very Happy

So this thread is ONLY for posting PROVEN, TESTED numbers and statistics. If this thread gets too long hopefully someone at the end will re-post a summary list.
Important numbers in Renegade [message #1466] Sun, 02 March 2003 00:48 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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How many statistics we have so far... Zero

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Important numbers in Renegade [message #1469] Sun, 02 March 2003 01:14 Go to previous messageGo to next message
Darkre1gn is currently offline  Darkre1gn
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uhh... it takes 4 remote C4 to destrpoy a med or flametank, 2 to destroy an mrls or artilliry, it takes 1 ob shot to destroy a humvee, artilliry, mrls, buggy and stealth tank.

it takes 2 ob shots to destroy a med., flametank.
Important numbers in Renegade [message #1484] Sun, 02 March 2003 02:18 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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It takes 3 obelisk shots to destroy a mammoth tank, and only 1 timed c4 is needed for an MRLS, buggy or Humvee (not sure about arty's)
Important numbers in Renegade [message #1507] Sun, 02 March 2003 04:18 Go to previous messageGo to next message
Commando no. 448 is currently offline  Commando no. 448
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A volt rifle character is equipted to take out a building given ALOT of time. His C-4 the all his gun charge should do it. But I have had circumstances where it was left with a sliver of helath. Maybe I missed a charge or placed the c-4 improperly. But I have done it. A serious distraction would be needed to keep him doing it long enough though.

If you play on a map with ceiling guns it takes about 5 snipher shots to take them out.


Your mind is weaker-Einsteinb (WOL, WWEXP forums, Generally everywhere I don't need a different name)
We invented statistics for people who can't keep bullets out of their head-Commando no. 448
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Important numbers in Renegade [message #1512] Sun, 02 March 2003 04:24 Go to previous messageGo to next message
Rich[HN] is currently offline  Rich[HN]
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A volt rifle character and its C4 can get a building down! Smile

http://www.stud.uni-hannover.de/user/71179/smile/sniper.gif

Die! Wuahahaha

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Important numbers in Renegade [message #1572] Sun, 02 March 2003 09:21 Go to previous messageGo to next message
Vegita246 is currently offline  Vegita246
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Volt rifle can kill a building without c4 + PIC sydney can kill one with c4(this is with noone repairing).

Ah the fun of multiple timed c4 kills Smile
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Important numbers in Renegade [message #1731] Sun, 02 March 2003 17:21 Go to previous messageGo to next message
snipefrag is currently offline  snipefrag
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O BTW it only takes one HS to kill anyone with a sniper charicter, 3 timed C4 to kill a building or 1 remote C4 and 2 timed C4, and i think its 4-5 remote c4 to kill a building. Takes 6 Adv sniper shots with a sniper to kill a orca i think thats right and i cant think of much more.

The easiest way to learn this stuff is to just play and you get to just know it Very Happy Very Happy


O and it takes 1,604,043 pistol shots to kill a building tried and tested it my self Laughing Laughing


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Important numbers in Renegade [message #1789] Sun, 02 March 2003 19:06 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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A head shot from Havoc/Skaura/Raveshaw/Sydney (ion cannon one)/Deadye & The Black hand sniper will kill any infantry...

You require a 1000 credit character to survive a obelisk shot (you must be moveing)...

Dunno any more I rely on instincts.

-Sk8rRIMuk


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Important numbers in Renegade [message #2238] Mon, 03 March 2003 15:44 Go to previous messageGo to next message
MeXadiaz is currently offline  MeXadiaz
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snipefrag

O and it takes 1,604,043 pistol shots to kill a building tried and tested it my self


Shocked Shocked Shocked Shocked

Yes, here are my numbers:

65 shots with a rocket launcher to destroy a building

30 seconds to destroy a refinery with a flame tank(not sure if it takes just as much with other buildings

About 12-13 seconds to kill harvester with flame tank

That's all for now, I'll post more later.
Important numbers in Renegade [message #2267] Mon, 03 March 2003 16:44 Go to previous messageGo to next message
Gizbotvas is currently offline  Gizbotvas
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It takes 28 seconds to bring down a building alone in a flame tank OR in a stealth tank.
But whos counting?


Important numbers in Renegade [message #2279] Mon, 03 March 2003 17:28 Go to previous messageGo to next message
MeXadiaz is currently offline  MeXadiaz
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no-one was counting, I used the renegade time left clock. According to it it was 30 seconds Confused
Important numbers in Renegade [message #2398] Tue, 04 March 2003 04:05 Go to previous messageGo to next message
Commando no. 448 is currently offline  Commando no. 448
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snipefrag

O and it takes 1,604,043 pistol shots to kill a building tried and tested it my self Laughing Laughing


How about you find out how many pistol shots from outside the building it takes. Very Happy


:twisted: It will takes him tens of hours to figure that out :twisted:


Your mind is weaker-Einsteinb (WOL, WWEXP forums, Generally everywhere I don't need a different name)
We invented statistics for people who can't keep bullets out of their head-Commando no. 448
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Important numbers in Renegade [message #2459] Tue, 04 March 2003 06:45 Go to previous messageGo to next message
snipefrag is currently offline  snipefrag
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omg, I was joking i am not that sad as to stand there shooting a buildng to death with a pistol lol Laughing Laughing

Snipefrag - Br20 Cr5 - TR Emerald
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Important numbers in Renegade [message #2473] Tue, 04 March 2003 07:48 Go to previous messageGo to next message
cheeta30 is currently offline  cheeta30
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it takes two remote C4's and two timed C4's to take out a building
and to destroy a med. tank two timed or 4 remote C4's Razz


(my real user name is cheeta31, on renegade internet)
Important numbers in Renegade [message #2813] Tue, 04 March 2003 21:01 Go to previous messageGo to next message
Griever92
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snipefrag

omg, I was joking i am not that sad as to stand there shooting a buildng to death with a pistol lol Laughing Laughing


lol


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Important numbers in Renegade [message #2848] Wed, 05 March 2003 00:54 Go to previous messageGo to next message
Vegita246 is currently offline  Vegita246
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Only takes 1 remote and 2 timed cheeta Very Happy

Ah the fun of multiple timed c4 kills Smile
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Important numbers in Renegade [message #2868] Wed, 05 March 2003 02:29 Go to previous messageGo to next message
tanhm07 is currently offline  tanhm07
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5 remotes to take down a building from MCT.

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Important numbers in Renegade [message #2981] Wed, 05 March 2003 13:49 Go to previous messageGo to next message
K9Trooper is currently offline  K9Trooper
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1 Chem Warrior, 1 timed C4 and 30 seconds destroys a building. Very Happy
Important numbers in Renegade [message #3275] Thu, 06 March 2003 12:03 Go to previous messageGo to next message
JeffLee67 is currently offline  JeffLee67
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One shot from the Laser Chain Gunner depletes 50 health from any character if it's a head shot. The initial shot to the head depletes about 35 health and then the burning after-effect eats up about 15 more. So if you had a stationary target and enough time, 4 laser shots spread out will kill any character with 200 health.

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Important numbers in Renegade [message #3487] Thu, 06 March 2003 21:05 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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K9Trooper

1 Chem Warrior, 1 timed C4 and 30 seconds destroys a building. Very Happy


Yes this is so badass !! Great against das n00bs who dont take care of their buildings !


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Important numbers in Renegade [message #3892] Sat, 08 March 2003 08:03 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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[sg

the0ne]
K9Trooper

1 Chem Warrior, 1 timed C4 and 30 seconds destroys a building. Very Happy


Yes this is so badass !! Great against das n00bs who dont take care of their buildings !


I agree especially good if you wanna take out GDI's refinery quickly in canyon.

-Sk8rRIMuk


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Important numbers in Renegade [message #3907] Sat, 08 March 2003 09:12 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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1 obi shot will take 300HP of any unit..
and any beacon hit (direct center) will take i think it was about 1500 damage

1 remote C4 will kill any unit if place on head Razz
1 timed c4 kill any unit
1 timed c4 take about 250 HP off tanks



thats all i can think of
Important numbers in Renegade [message #4274] Sun, 09 March 2003 04:45 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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How much damage does a pistol do and how much health does each building have...

With that I can save some people shooting away at buildings with a pistol and loseing count (belive me you do lose count I tried it).

EDIT: Blazer just did everything you need go here >> http://poosay.com:5150/~blazer/RenStats.html it has all the numbers you need.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
Important numbers in Renegade [message #5247] Tue, 11 March 2003 00:39 Go to previous messageGo to previous message
Deathgod is currently offline  Deathgod
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More stats can be found at http://www.fudonline.com/reninfo.xls

This is a list of damage vs. vehicles and buildings per clip of an infantry unit's weapon.

Mobius/Mendoza can kill a building without c4 as long as all their shots hit the MCT. Grenadiers are the only free unit who can kill a building by themselves. PIC Sydney does twice as much damage at the MCT as she does outside a building, but Raveshaw only does 1.5 times as much at the MCT.

Obelisk does 310 to infantry units, 300 with initial shot and 10 for burning.


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