Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Making a Spawn at random place
Making a Spawn at random place [message #145255] Wed, 23 March 2005 05:50 Go to next message
ghostSWT
Messages: 262
Registered: December 2003
Karma: 0
Recruit
I made a temp spawn, added a green key to it, made 1 on my map then Ctrl-P a few times and made 5 more.
My problem is that the key spawns at position 1 and only at position 1 unless i stand on it, then it spawns at 2.
Is there a way to make it truly random?

http://img118.exs.cx/img118/2707/green6se.gif
Making a Spawn at random place [message #145262] Wed, 23 March 2005 06:32 Go to previous messageGo to next message
SuperMidget is currently offline  SuperMidget
Messages: 465
Registered: November 2004
Location: Barrie, ON
Karma: 0
Commander
It should be automatic, its just chance that it happened to keep spawning in the smae location.

http://img222.imageshack.us/img222/3971/knockknockboo4iy.gif
Wanna fight? www.hobowars.com
Bring it on...
Making a Spawn at random place [message #145268] Wed, 23 March 2005 07:25 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
Karma: 0
Colonel
An object can't spawn between more than 2 places... I tried lot's of things to do this a while back but nothing seemed to work.

Beter known as "raapnaap".
www.apathbeyond.com
Making a Spawn at random place [message #145272] Wed, 23 March 2005 07:39 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
I would suggest loading like C&C_City_Flying and looking at theirs.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Making a Spawn at random place [message #145275] Wed, 23 March 2005 08:35 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
Messages: 797
Registered: December 2004
Karma: 0
Colonel
huh... mine seemed to work fine.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Making a Spawn at random place [message #145412] Thu, 24 March 2005 06:33 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
Messages: 797
Registered: December 2004
Karma: 0
Colonel
Hey, Maybe it is because you did control p on one of the things that lready had ctrl p done to it. What i'm saying is try just doing it multiple times to the original and not the duplicates (or w/e you wanna call them).

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Making a Spawn at random place [message #145422] Thu, 24 March 2005 07:30 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
Karma: 0
Colonel
I always used ctrl+p with the "main" spawner...

Beter known as "raapnaap".
www.apathbeyond.com
Making a Spawn at random place [message #145429] Thu, 24 March 2005 08:18 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

If you want the key to spawn on all 6 locations simultaniously you have
to "Make" 6 seperate spawners.

With "Ctrl+P" you set a "point" where it will randomly spawn.

Take a regular weapon spawner on Field for example, there is only ONE
spawner, but the powerup will spawn at various locations on the map. But
not more than 1 simultaniously.


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Making a Spawn at random place [message #145529] Thu, 24 March 2005 17:12 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
try generating pathfind

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Making a Spawn at random place [message #145773] Sat, 26 March 2005 06:32 Go to previous messageGo to next message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

Pathfind is not for powerup spawners Razz

https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Making a Spawn at random place [message #145823] Sat, 26 March 2005 14:39 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
It may help for random spawning tho...

I had this problem with KOTH Islands, where the teleporters would only go to 3 locations out of 5....I finally ended up just leaving it with 3.

But I never did try generating pathfind.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Making a Spawn at random place [message #145826] Sat, 26 March 2005 14:45 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

Have you tried copare your settings to the ones Westwood uses on the offical WS maps?

www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Making a Spawn at random place [message #145948] Sun, 27 March 2005 05:12 Go to previous message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
Karma: 0
General (2 Stars)

I think you have to lower "SpawnDelayVariation" then or "GotoSpanwnerPosProirity" -
not entirely sure but if you lower these values
to like 15.000 it will cycle more through the available powerups and the
different locations it could spawn.

You have to 'temp' the spawner then though, else it will use the servers
default spawner timer setup etc.


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Previous Topic: Source files for Renegade Commando released
Next Topic: reticle skin help
Goto Forum:
  


Current Time: Thu Nov 07 00:20:25 MST 2024

Total time taken to generate the page: 0.00952 seconds