Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Dimensions of Doors?
Dimensions of Doors? [message #9101] Sun, 23 March 2003 12:46 Go to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Does anyone know the dimensions of a standard door for renegade. I am making a model and i am going to proxys in the doors but i need to know how big the hole should be. Thanks.

This was on the old mod forum but the posts haven't been transfered to an archive or anything yet.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Dimensions of Doors? [message #9105] Sun, 23 March 2003 12:54 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

I think it was 3x3, but why don't you import the standard rendoor? the you'll get the exact size.

www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Dimensions of Doors? [message #9106] Sun, 23 March 2003 13:03 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Yeah i did try that but as i only know certain things about using Gmax i didn't know how to find the dimensions as it was an editable mesh. Do you know how i can find the dimensions of it?

Thanks

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Dimensions of Doors? [message #9109] Sun, 23 March 2003 13:09 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

import -> go to a vie where you can see the object from front -> create a box that fits the size -> voilá you have the size.
maybe you must adjust the size a bit in the Modifer Tab, or move the box around.


www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Dimensions of Doors? [message #9112] Sun, 23 March 2003 13:34 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Thanks Laeubi, I have found the exact dimensions of the doors. If anyone else would like to know then here they are:

Height : 2.5 (metres)
Length : 3.0 (metres)
Width : 0.1 (metres)

When making a frame the width should be no greater than these values with the exception of the width as you will hvae gaps. The width should be greater than 0.1 or you will see the door animation collide with the surrounding meshes. Also make sure you hvae enough room on the left and right (and top for singleplayer doors) for the door to go into or you will see the door open then the door stick out of your wall.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Dimensions of Doors? [message #9124] Sun, 23 March 2003 14:52 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
good info to know!!

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Dimensions of Doors? [message #9162] Sun, 23 March 2003 17:48 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
yes,very useful information Very Happy , I've always have needed to know the dimensions of the door. I would usually have to take the doorfame from a building in order to get it the right size.

BTW: When are you going to release that tutorial for the helipads?


http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
Dimensions of Doors? [message #9208] Sun, 23 March 2003 22:49 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
OrcaPilot26




I was looking at the pick in your sig, and it was moving! I guess I am just trippin out...


-->
Dimensions of Doors? [message #14560] Tue, 15 April 2003 14:41 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
What is the smallest door a character can walk through?

-->
Dimensions of Doors? [message #14563] Tue, 15 April 2003 14:54 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
Messages: 955
Registered: February 2003
Location: UK
Karma: 0
Colonel
2x1 is a safe squezze but think they can get through smaller a height 1.84 is the minium i think? (without crouching)

Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
Dimensions of Doors? [message #14572] Tue, 15 April 2003 15:32 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Halo38

2x1 is a safe squezze but think they can get through smaller a height 1.84 is the minium i think? (without crouching)


I have tried 2x1, It will not let havoc through in commando. :dontgetit:


-->
Dimensions of Doors? [message #14576] Tue, 15 April 2003 15:38 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
Messages: 955
Registered: February 2003
Location: UK
Karma: 0
Colonel
Really i thought that worked Confused Confused Shocked Confused

2.01x1??? Razz Razz Razz


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
Dimensions of Doors? [message #14591] Tue, 15 April 2003 17:14 Go to previous messageGo to next message
Captkurt
Messages: 488
Registered: February 2003
Karma: 0
Commander
In Feet/inches it's width=9'6" and Height=8'. at least the door I had to cut out for was this exact measurement.

[Updated on: Sun, 04 May 2003 23:11]

Report message to a moderator

Dimensions of Doors? [message #14676] Tue, 15 April 2003 21:32 Go to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Captkurt01

In Feet/inches it's width=9'6" and Height=8'. at least the door I had to cut out for was this exact measurement.

I use the metric system, so much easer.
I think I will just make a big wall, with a bunch of hole for 1x2 up to 3x3 and use the smallest one that will fit... I was just hope for a quick fix.


-->
Previous Topic: harvester without WF
Next Topic: .w3d import button, renx
Goto Forum:
  


Current Time: Sun Nov 03 00:43:14 MST 2024

Total time taken to generate the page: 0.00828 seconds