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Nuke/Ion Tanks [message #85295] Mon, 03 May 2004 16:04 Go to next message
DarkElementX is currently offline  DarkElementX
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Has anyone nuked/ioned a tank b4 Question Idea i mean by jumping off a cliff, onto a tank and stuck a beacon ontop of it? This ain't the best way to get a whole lot of points but if ur playing for fun this might be really cool to try sometime. I think it would favor Nod the most. You buy a sbh, wait on a cliff for incoming tanks, jump, and beacon.
Nuke/Ion Tanks [message #85306] Mon, 03 May 2004 16:53 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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When the tank moves you'll die. Granted you might kill a tank that's sitting still for 45 seconds, as if that's a difficult thing to do without spending 1000 credits on a beacon and dying in the process
Nuke/Ion Tanks [message #85339] Mon, 03 May 2004 19:34 Go to previous messageGo to next message
SuperTech is currently offline  SuperTech
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The ion/nuke will hang in the air in the exact spot you placed it when the tank moves. You cannot attach an ion/nuke to a tank. It's been tried before
Nuke/Ion Tanks [message #85480] Tue, 04 May 2004 16:29 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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General (1 Star)
I remember reading a topic where someone thought they could deploy a beacon on a tank or APC and send it into the enemy base so that it'd detonate when the vehicle got near a structure. mobile beacons eh. Next there'll be beacons you can dial the code into and throw on top of a building. lol.
Nuke/Ion Tanks [message #91324] Mon, 31 May 2004 09:25 Go to previous messageGo to next message
PyroX is currently offline  PyroX
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I think that you can put the beacon infront of the tank and if it is sitting still so it don't run you over and it doesn't move away from the beacon, it works... I think. Wink

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Nuke/Ion Tanks [message #91394] Mon, 31 May 2004 15:14 Go to previous messageGo to next message
NukeIt15 is currently offline  NukeIt15
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The only use for beacons outside of directly attacking a base is planting one in the middle of nowhere to send the other team into a confused panic.

Beacons have no use in an antivehicle role. No vehicle is going to sit still long enough for the beacon to go off, and the chances of a vehicle running into a planted beacon at the instant it goes off are slim to none.


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Nuke/Ion Tanks [message #91776] Tue, 01 June 2004 22:11 Go to previous messageGo to next message
4thman is currently offline  4thman
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Quote:

The ion/nuke will hang in the air in the exact spot you placed it when the tank moves.


i would like to see a screen shot of that
Nuke/Ion Tanks [message #91780] Tue, 01 June 2004 22:19 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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Picture this,

2 GDI soldiers, 1 with a beacon, sneak up on a tank pinning someone else down. They open the hatch, where one fires his rifle to cover the other, who doesn't throw a grenade down but an armed beacon. They re-shut the hatch and suppress the commanders as they make attempts to escape. The commanders attempt to defuse the beacon but upon pressing anything the beacon gives off a flash-bang and hazes them all. Ion cannon strike... BOINK!
Nuke/Ion Tanks [message #92437] Fri, 04 June 2004 07:07 Go to previous messageGo to next message
OOU-Master(SnipAh) is currently offline  OOU-Master(SnipAh)
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On the level islands, It is possible for GDI to get on top of their apc's. Just drive it over to the "Ramp like" structure that is toward the entrance to the GDU base. Run over to the ramp and run on top of the apc and deploy a beacon. What happened when I do it was the beacon being laid on the ground exaclty below where I was in the apc. Razz
Nuke/Ion Tanks [message #92458] Fri, 04 June 2004 09:04 Go to previous messageGo to next message
xptek_disabled is currently offline  xptek_disabled
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The beacons fall through vehicles because projectile isn't enabled on them. However, they can still be destroyed if they drive over the beacon and wait for it to go off..

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Nuke/Ion Tanks [message #95599] Tue, 15 June 2004 21:20 Go to previous messageGo to next message
ghostSWT
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from what i remember is the vehicle is empty the ion/nuke will fall threw to the ground, but if the vehicle has some one in it then the ion/nuke will just float right on the roof and when vehecle is driven away it will float in mid air.
It's 2 bad that it can't be atached to a vehicle. Can you imagine 3+ nuke loaded apc rush in and park next to bar, wf, ref... game over
Nuke/Ion Tanks [message #100962] Sun, 11 July 2004 21:16 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Pffft, after you put a period or comma at the end of your sentence you SPACE and write your next sentence.


Did you have a half-assed English teacher or something? Confused
Nuke/Ion Tanks [message #101001] Mon, 12 July 2004 02:49 Go to previous messageGo to next message
Uberfahr is currently offline  Uberfahr
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Even in Germany we use SPACE after periods Smile Dunno about Russia though... Very Happy

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Nuke/Ion Tanks [message #101023] Mon, 12 July 2004 07:08 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Erhm, that still doesn't matter. If you cannot remember the fairly simple thing as to place a space after a comma or period. Then you, my friend, have a problem. Laughing

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As you can see, there are spaces in that paragraph behind periods and comma's. :rolleyes:

Russian Writing

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Yet again, there are periods and comma's in there with spaces exacly after them. :rolleyes:

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So, get off your lazy ass and type right.
Nuke/Ion Tanks [message #101025] Mon, 12 July 2004 07:25 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Sorry for the double post, but it's time to input my opinion.

What would be the point of it? Especially of APCs comming with Nukes / Ion Cannon beacons. It would definetly increase the price to 1,600 credits. Will make APC rushing obsolete. Hell, it would just make the team buy alot of "Nuke APCs / Ion Cannon APCs". :rolleyes:

The only decent strategy I can see with this is to try to hide the beacon under a empty vehicle.

Besides, I don't think the engine supports moving the Nuke / Ion Cannon targets after there called.
Nuke/Ion Tanks [message #102882] Tue, 20 July 2004 07:20 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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If it could work, I guess that by destroying the vehicle it disarms the beacon too, so an apc rush would need some quick defence and there's the risk of all that cost being for nothing.

Plus imagine a nuke apc being pinned down by a couple of tanks and going off outside the base, achieving nothing? Laughing


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Nuke/Ion Tanks [message #142896] Wed, 09 March 2005 20:21 Go to previous messageGo to next message
dueltommychan is currently offline  dueltommychan
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it goes through the tank, i tried it
Nuke/Ion Tanks [message #143912] Wed, 16 March 2005 10:48 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Well does anyone remember them nuke trucks in Red Alert? They were so annoying because they went off when destroyed, killing half the army I sent to attack it. Even Tesla coils would be taken out purely by sending one of them toward the base. It would make a good mod as a secondary weapon though, if that's possible, anyone?

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Nuke/Ion Tanks [message #144009] Wed, 16 March 2005 19:20 Go to previous messageGo to next message
mr_coff33 is currently offline  mr_coff33
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I can see why you would want to lay nukes/ions on a tank, but that would be kinda cheap and shalow of you now wouldn't it. Instead, why not just have a teammate jump out of your vechile during a rush and deploy a beacon while you cover him/her from your tank. It is simple and effective (I have done it and fought against it). Not to menton that the engin for Renegade can actually do that. Smile

This is not a time for tactics. It is a time to stand square.- President Wilson
Nuke/Ion Tanks [message #144092] Thu, 17 March 2005 06:56 Go to previous message
Jzinsky is currently offline  Jzinsky
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Probably, the idea is though if you can destroy the vehicle before it goes off, nothing will happen. Can see it being pretty cheap though as all you'd have to do is charge around at random, especially in small games.

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