Mining the Barracks [message #143616] |
Mon, 14 March 2005 16:09 |
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Gizbotvas
Messages: 172 Registered: February 2003 Location: Madison, WI
Karma: 0
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Thought I would offer this tidbit to the new players.
On any map where the Barracks has side-ramps (i.e. Any Flying Map), players can jump from the roof and access the Barracks without walking throught the front door.
This means, that the Barracks must be mined on the INSIDE, covering BOTH doors. Or my SBH will merely jump from the roof bypassing all your sandbag proximity mines.
I know this is basic for some of you, but I was playing in n00bstories1 server and nobody seemed to understand the idea.
"Everyone relax...Gizbotvas is here"
Pits moderator
n00bserver moderator
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Mining the Barracks [message #143697] |
Mon, 14 March 2005 21:08 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Thats why I tend to spread out the mines over the white concrete portion behind the sandbags.
It is better to spread them out because:
A. Everyone will be forced to run through them.
B. If you pile them up at the front, a vehicle could easily blow them up, or a low level character could blow up something like 10 mines when 3 or 4 would have done just fine.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Mining the Barracks [message #143769] |
Tue, 15 March 2005 15:20 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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Even with the likes of 5 mines on the inside door of a barracks, it still won't stop a chemical trooper and possibly a flamethrower. I think the best defense is for one to do the door mining but also defend the place and not rely on the mines to do the job.
also when people rush as a proper hit squad, one can sacrifice himself to clear the mines while the others reap the rewards. three engineers can destroy a building instantly with their remotes, so the likes of 4 engineers and a few riflemen will definitely bypass the mines.
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Mining the Barracks [message #143909] |
Wed, 16 March 2005 10:31 |
Jzinsky
Messages: 339 Registered: June 2004 Location: Warrington
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Never thought of that, but then I always mine at the door, preferably just inside so they don't see them until they go off. Then I get a "random" death popping up and I shout to defend the base.
I usually get worried when it says I killed someone
No flashy signature..
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Mining the Barracks [message #144007] |
Wed, 16 March 2005 19:11 |
stealthkiller
Messages: 81 Registered: April 2004
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flyingfox | also when people rush as a proper hit squad, one can sacrifice himself to clear the mines while the others reap the rewards. three engineers can destroy a building instantly with their remotes, so the likes of 4 engineers and a few riflemen will definitely bypass the mines.
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For some reason it seems most people aren't able to grasp this concept. When I'm in an apc rush with at least 3 engineers, I always type, in caps, "WHEN WE GET IN, USE REMOTES ONLY FIRST" and I usually say it 3 times (just because I know most people don't listen). But for some reason, as soon as we get in, they lay their timed and remote c4s, then sit there waiting for the timed to go off. Granted, with enough people and defense it still might work, but they don't get that it only takes 3 people, or 6 remotes, to blow a building instantly. WHY DON'T THEY GET IT??
P.S. - Sorry, it's just that your post triggered it, and I needed to rant.
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Mining the Barracks [message #144012] |
Wed, 16 March 2005 19:29 |
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mr_coff33
Messages: 5 Registered: November 2004 Location: Columbus, Ohio
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Not only barracks on flying maps but Nod's Hand of Nod (HON in short for those new peoples) nust be mined from the inside. I constantly find people mining only the doors when the ramps on either side of the building are useful to climb up and through a window. Another word of advice for the noobs out there is to not over-mine or mine in some very stupid places. I have countless (6 or 7) stories of noobs who cannot mine or mine in wrong areas, causing a loss to a team.
This is not a time for tactics. It is a time to stand square.- President Wilson
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Mining the Barracks [message #144163] |
Thu, 17 March 2005 16:01 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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^^ that post was hard.
stealthkiller I have been through that countless times. we'd rush early on hourglass in an APC, have the opportunity to destroy the power plant even with hotties a few seconds away, yet people would still manage to fail.
'motes first, people.
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Mining the Barracks [message #144727] |
Sun, 20 March 2005 12:14 |
Jzinsky
Messages: 339 Registered: June 2004 Location: Warrington
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Hold on, aren't remotes the first c4's to come up if you press 9? I always meant to throw the timed ones first, and always ended up either throwing remote or proxy.
No flashy signature..
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Mining the Barracks [message #144953] |
Mon, 21 March 2005 15:06 |
Alkaline
Messages: 1132 Registered: November 2003
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General (1 Star) Deleted |
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best place to throw mines is on top of the roof. They get hidden and work for both people running aroun on the top and un suspectecting tresprasers who are going "LOL no mines"... :twisted:
http://www.UNRules.com
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Mining the Barracks [message #145091] |
Tue, 22 March 2005 06:36 |
Jzinsky
Messages: 339 Registered: June 2004 Location: Warrington
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Deathgod | Nothing beats active defense.
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Like a Mobius in each building
No flashy signature..
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Mining the Barracks [message #145483] |
Thu, 24 March 2005 14:32 |
Spoony_old
Messages: 1105 Registered: December 2004
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General (1 Star) |
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dude you're retarded st0rm, barracks is the only thing you need to mine on cityfly. UNLESS YOU KNOW SOME WAY OF GETTING INTO THE OTHER FOUR BUILDINGS WHEN THE AGT IS ON, MAYBE YOU'D SHARE THAT SOMETIME?
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