Home » Renegade Discussions » Mod Forum » It's My Birthday, But I Got A Present For You......DM_Towers
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It's My Birthday, But I Got A Present For You......DM_Towers [message #14237] |
Mon, 14 April 2003 13:13   |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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Halo38 | Yeah, i looked for some building textures but they are hard to find.
Wasn't that heli texture in the ren textures pack?? if so whats the difference if i use it and so do you?? (didn't realise you created the texture)
I should of said this in the first post, i just knocked this up in a week to use my teleporters for something it's not completely crap and it's not the best DM but it is different, a nice blend of long range sniping and C&B if you ask me, and i'm learning a bit about animation too so it's all good.
I hope my next one C&C_Bio_Flying will make you go "Oooh, ahhh."
We're alpha testing for playability very soon. but I'm getting backed logged with warpath maps so i can't put much time in to my own ones. 
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Open up Glacier Flying in XCC Mixer. You'll find a file called helipad.dds in there, along with the two Repair Facility textures, the runway texture I made up quickly from ref_cemnt, and cnpost.dds.
If you use any of those textures, you don't have to put them in your map directory. They'll load from the Glacier Flying.mix file.
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It's My Birthday, But I Got A Present For You......DM_Towers [message #14263] |
Mon, 14 April 2003 14:04   |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Welcome Back Maytridy 
Yeah the map is looking good at the moment. Make sure tings like the gun emplacements and destroyed vehicles don't have points or too many if they do give points at all. I still think the new Team Deathmatch mode would work good but thats what we'll have to test when version 1.1 of the script.dll is fully tested. Keep up the good work halo 
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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It's My Birthday, But I Got A Present For You......DM_Towers [message #14301] |
Mon, 14 April 2003 15:31   |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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Colonel |
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Aircraftkiller |
Halo38 | Yeah, i looked for some building textures but they are hard to find.
Wasn't that heli texture in the ren textures pack?? if so whats the difference if i use it and so do you?? (didn't realise you created the texture)
I should of said this in the first post, i just knocked this up in a week to use my teleporters for something it's not completely crap and it's not the best DM but it is different, a nice blend of long range sniping and C&B if you ask me, and i'm learning a bit about animation too so it's all good.
I hope my next one C&C_Bio_Flying will make you go "Oooh, ahhh."
We're alpha testing for playability very soon. but I'm getting backed logged with warpath maps so i can't put much time in to my own ones. 
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Open up Glacier Flying in XCC Mixer. You'll find a file called helipad.dds in there, along with the two Repair Facility textures, the runway texture I made up quickly from ref_cemnt, and cnpost.dds.
If you use any of those textures, you don't have to put them in your map directory. They'll load from the Glacier Flying.mix file.
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Ahhhhh, I see I forgot to put the texture it in the mod folder when it worked anyway, I assumed it was in the always.dat
Same sort of scenario with my teleporters too, i'll have to check this sort of thing in the future, cheers for the info
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Re: It's My Birthday, But I Got A Present For You......DM_To [message #14334] |
Mon, 14 April 2003 16:06   |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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Colonel |
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Dante |
happy birthday hoss...
map looks good, and if you have ever been in a city... (damn hicks) there are alot of buildings that look similar in windows/framework... so the repetitive texture thing is assonine, unless you want to fly to LA and tell all the architects to stop using that blue glass motif with there building exteriors....
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hoss, i hope = boss
Yes you do have a point but i'll look for at least one more texture to break it up a bit (if i got time), cheers for input
[Updated on: Mon, 14 April 2003 16:14] Report message to a moderator
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