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Obelisk Object [message #142902] Wed, 09 March 2005 21:15 Go to next message
obelisk70 is currently offline  obelisk70
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I wanted to try to make the obelisk an Object rather than terrain. But when i place a obelisk controller on the an object it keeps shooting after the obelisk of light blows up either that or it will just keep shooting in one direction.
Does anybody know how to fix this?
Obelisk Object [message #142907] Wed, 09 March 2005 21:26 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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You must make the obelisk as terrain--that's the only way building controllers will function properly.

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Obelisk Object [message #142942] Thu, 10 March 2005 01:56 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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You can use the Custom scripts, (JW_Death_Send_Custom + Destroy Object on Custom) to have the obelisk as a tile..

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Obelisk Object [message #142953] Thu, 10 March 2005 06:18 Go to previous messageGo to next message
Sir Kane
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Who would want to use that crap?

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Obelisk Object [message #142980] Thu, 10 March 2005 09:02 Go to previous messageGo to next message
obelisk70 is currently offline  obelisk70
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Thanks laeubi ile try that
Obelisk Object [message #142982] Thu, 10 March 2005 09:04 Go to previous messageGo to next message
obelisk70 is currently offline  obelisk70
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Thanks

[Updated on: Fri, 20 May 2005 08:46]

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Obelisk Object [message #143011] Thu, 10 March 2005 13:10 Go to previous messageGo to next message
Sir Kane
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It was neither. JW_/JFW_ are also know as bullshit_, crap_, FuckedUp_, etc.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Obelisk Object [message #143075] Thu, 10 March 2005 18:20 Go to previous messageGo to next message
obelisk70 is currently offline  obelisk70
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:}}

[Updated on: Fri, 20 May 2005 08:46]

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Obelisk Object [message #143078] Thu, 10 March 2005 18:27 Go to previous messageGo to next message
obelisk70 is currently offline  obelisk70
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Oh sorry i thought you meant

[Updated on: Fri, 20 May 2005 08:47]

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Obelisk Object [message #143102] Thu, 10 March 2005 21:20 Go to previous messageGo to next message
xptek is currently offline  xptek
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They work fine, you're probably not using them correctly. How do you have them setup?

cause = time
Obelisk Object [message #143150] Fri, 11 March 2005 12:07 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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I used this method with no problem. Cool

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Obelisk Object [message #143194] Fri, 11 March 2005 16:40 Go to previous message
obelisk70 is currently offline  obelisk70
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OK never mind i screwed up its works pretty good.
I'm not the best with making animations so i just made the obelisk fall into the ground lol. Does anybody know how to make an animation repeat itself after something gets destroyed.
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