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			| co-op [message #142347] | Sun, 06 March 2005 22:32  |  
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				|  | ghostSWT Messages: 262
 Registered: December 2003
 
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	| I've played on a co-op server that forces every one on gdi. And can run even when it has 1 players. it's a 40 player server and even if you are the only one in game you get no game pending error. you can play all by yourself or with a shit load of ppl. [Updated on: Mon, 07 March 2005 00:23] Report message to a moderator |  
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			| co-op [message #142349] | Sun, 06 March 2005 23:08   |  
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					|  icedog90 Messages: 3483
 Registered: April 2003
 
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 | General (3 Stars) |  |  |  
	| They have a player that joins the other team that isn't controlled by anyone... it just sits there unattended from a separate computer. |  
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			| co-op [message #142353] | Sun, 06 March 2005 23:46   |  
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				|  | IRON FART Messages: 1989
 Registered: September 2003
 Location: LOS ANGELES
 
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	| ...And they hope that one player doesn't disconnect. 
 
  
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 Quote from IRC
 <[Digital]> get man_fucking_a_car.mpg
 <[Digital]> ah fuck wrong window
 
 
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			| co-op [message #142355] | Mon, 07 March 2005 00:22   |  
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				|  | ghostSWT Messages: 262
 Registered: December 2003
 
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	| no, there is none on nod, 0 players(nod) take a look at St0rmGaming co-op server. you can have 1 player and no game play pending error message. 
 Edit: i edited my first post to make it a lil more understanding.
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			| co-op [message #142377] | Mon, 07 March 2005 04:57   |  
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				|  |  reborn Messages: 3231
 Registered: September 2004
 Location: uk - london
 
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	| | icedog90 |  | They have a player that joins the other team that isn't controlled by anyone... it just sits there unattended from a separate computer.
 
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 that isn't true, it is a modified server.dat that allows you to disable team rebalancing when the map ends, and a irc script that uses the !forcetc command to move all players onto GDI.  Trust me
  
 
 you are talking about wilo's server on USA, http://www.st0rmhosting.com for more info.
 
 I also have one running on Euro, http://www.dre4mteam.com for more info.
 
 Over the next few days allot more maps will be added, instead of the two i have been running with for far too long.
 
 I find that wilo's st0rmhosting co-op server tho is too laggy tho, this is due to all the custom bnots he added and allot fo other serverside things on maps that are huge, so the SFPS is like 10 at best
  . If BHS could modify the FDS to utilise more than one thread on a windows server for WOL it would help this issue allot.
 
 my co-op server doesnt really have this issue as the maps used allready have bots drop scripts in them, all that was done is set up script zones to drop in more bots, and the maps used arean't that big.
 
 The new maps that are being made wil lbe even more fun, they will have objectives to them, like killing Nod's base defence to win the game, and killing level bosses that are modified to be harder.  The logic wont be changed or anything like that, just there presets.
 
 Just for peoples information, we do not run our co-op mode server laddered, as it does give ALLOT of ladder points.  If there are 40 people all on GDI, the server thinks it's a 80 player server and gives pladder points accordingly, and all the kills you get from bots count too.  So we decided to have it un-laddered because some people thought this was unfair and kept on dossing the server.
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			| co-op [message #142474] | Mon, 07 March 2005 16:42   |  
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				|  | ghostSWT Messages: 262
 Registered: December 2003
 
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	| | FMreborn |  | it is a modified server.dat that allows you to disable team rebalancing when the map ends,
 
 I also have one running on Euro, http://www.dre4mteam.com for more info.
 
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 ok how would i go about moding the server.dat? I mean I have a lol experiance with disasemblers, but would take me a while to find that i need to change, can you maybe give me a hint or something to help me find what i need to change faster.
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			| co-op [message #142852] | Wed, 09 March 2005 17:24   |  
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					|  obelisk70 Messages: 43
 Registered: March 2005
 
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	| How do i play on st0rmhosting, do i have to download something |  
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			| co-op [message #142870] | Wed, 09 March 2005 18:17   |  
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				|  | ghostSWT Messages: 262
 Registered: December 2003
 
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	| right now st0rmhosting isn't hosting this mod, but if they were you wouldn't have to dl anything, it's 100% server side with nothing for you to dl. |  
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			| co-op [message #142935] | Thu, 10 March 2005 00:56   |  
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					|  icedog90 Messages: 3483
 Registered: April 2003
 
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	| | FMreborn |  | I don't want to get into an arguement about right or wrong, but he wasn't talking about fanmaps.  he was talking about st0rmhosting, and i know that they use a modified server.dat for sure because i gave it to wilo, and it is his server.
 
 Also fanmaps does not do this anymore, as they also have a modified server.dat
 
 i was not trying to make you look foolish, sorry if you took offence.  I was just trying to help clear things up a little.
 
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 It's alright, but keep in mind that I said "was", not "is".
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			| co-op [message #142999] | Thu, 10 March 2005 11:51   |  
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					|  dead6re Messages: 602
 Registered: September 2003
 
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	| Meh, Zunnie said that they had a player on the other team with *SPACE* as the name. Im not sure wether to beleave him. |  
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			| co-op [message #143021] | Thu, 10 March 2005 14:22  |  
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				|  | ghostSWT Messages: 262
 Registered: December 2003
 
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	| OK look I'm sure that the first coop game/server had 1 player that would join nod and just sit there not doing anything, but now there are ppl that can mod the server to get rid of the need to have that 1 player on nod. The game no longer need to have anyone on nod.... So stop fighting about you are all right. |  
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