Command & Conquer : Reborn :: NOD HARPY [message #141153] |
Mon, 28 February 2005 17:04 |
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Exdeath7 | Well we decided to remake the no harpy.. again. Expect in-game images soon.
Model: Exdeath7
Texture: Renardin
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Naamloos | Looks good.
Edit: The textures are not all facing the same direction on the blades.
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It will be fixed for in-game pics. It was of course inspired by the one of TA-mod.
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Command & Conquer : Reborn :: NOD HARPY [message #141171] |
Mon, 28 February 2005 18:41 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
Karma: 0
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General (1 Star) |
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Funky.
"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)
"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)
The Liberal Media At Work
An objective look at media partisanship
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Command & Conquer : Reborn :: NOD HARPY [message #141188] |
Mon, 28 February 2005 20:07 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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That looks nice. Do red windows though. Too much black.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Command & Conquer : Reborn :: NOD HARPY [message #141222] |
Tue, 01 March 2005 00:13 |
icedog90
Messages: 3483 Registered: April 2003
Karma: 0
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General (3 Stars) |
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Reborn Sucks | Man, this almost looked good... Until it got zoomed in, then WHAM! Concrete! I suppose that lends to the theory that helicopters fly like a rock.
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I actually agree with him, (the zoomed in part). It looks pretty good when zoomed out, but up close it's extremely blotchy. Smells like a 32-bit texture map.
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Command & Conquer : Reborn :: NOD HARPY [message #141286] |
Tue, 01 March 2005 11:18 |
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The model looks good. It could use more detail on the shaft, it's not just one large cylinder in the middle, it needs to be about half as thick, with a smaller L shaped "arm" under each blade connecting them to a base/plate (swash plate) about halfway up the shaft. The bottom part of the tail would look much better rounded instead of angular/boxy. The blades look like they were just cloned and flipped across to make the one on the opposite side, they need to be rotated around into place as they're cloned instead so that they have the highlight on the same edge.
The texture is alright, it needs more work. The rotor blades should be almost completely clean, with almost no visible dents and gouges. The rest of the texture shouldn't be so rough looking, it's an advanced helicopter, it should be metallic and/or flat black/grays/etc.
.:Red Alert: A Path Beyond Modeler:.
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
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