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w3d->gmax converter, I need help + bug reports [message #1407] Sat, 01 March 2003 19:58 Go to next message
jonwil is currently offline  jonwil
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I am still going to work on it but I need people to give me bug reports so I can fix them.
I also need some help from some 3d people (in particular, anyone that knows to make wwskins and can talk me through exactly what to do in gmax to make one but also some help on a few other things like the materials settings)
w3d->gmax converter, I need help + bug reports [message #1457] Sat, 01 March 2003 23:43 Go to previous messageGo to next message
Dishman is currently offline  Dishman
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I'll help do some bug reports Very Happy

"God isn't on our side either, cuz he hates idiots also."
w3d->gmax converter, I need help + bug reports [message #1464] Sun, 02 March 2003 00:39 Go to previous messageGo to next message
Apache is currently offline  Apache
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JonWil, I know how to make WWSkins, get me on MSN tommorow afternoon and I can walk you through it.

- Russell
w3d->gmax converter, I need help + bug reports [message #1489] Sun, 02 March 2003 02:29 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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What exactly is a WWSkin? I know how to animate a flag using it but i think it can be used for more than that. Is it just used for animations of objects using bones?

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w3d->gmax converter, I need help + bug reports [message #1603] Sun, 02 March 2003 10:33 Go to previous message
Apache is currently offline  Apache
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It is also critical in making vehicle's wheels / treads follow the terrain. Bascially, it makes any specific vertices in any mesh follow a bone's movment exactly. Bascially, yes, it is used for animation.

- Russell
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