Blending Textures [message #140652] |
Fri, 25 February 2005 19:57  |
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SuperMidget
Messages: 465 Registered: November 2004 Location: Barrie, ON
Karma: 0
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Commander |
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I just can't seem to get this one. I've read all the articles/tutorials on renhelp.co.uk but i still CAN"T get it.
I separted the terrian into:
-Cliffs (highest polygons)
-Ground (grass)
-Dirt (trails)
Now what do I do!!!! Please help this is driving me crazy people.
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Wanna fight? www.hobowars.com
Bring it on...
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Blending Textures [message #140727] |
Sat, 26 February 2005 09:53   |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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SuperMidget, look at the last picture. Notice how the area wwith the dirt had to be detatched from the rest of the map. Thats what I was trying to explain.
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Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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