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if you had your own server what would your map rotation be? [message #13675] Sun, 13 April 2003 06:45 Go to next message
Titan1x77 is currently offline  Titan1x77
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General (1 Star)
Seige
Hangmans canyon
Tiberium Cave
Tiberium pit 2
DM Cambodia
Bunkers
Alpine...even though you'll go blind if you play it for more then 10 mins

And thats about it....most other maps are played out or just plain suck.
if you had your own server what would your map rotation be? [message #13680] Sun, 13 April 2003 07:57 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
C&C_Temple_DM
C&C_DM_Towers
C&C_Bio_Flying
C&C_Tobruk
C&C_Forgotten_Town
C&C_Hybrid_Forest
C&C_Market_Garden

Very Happy


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if you had your own server what would your map rotation be? [message #13682] Sun, 13 April 2003 08:05 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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Colonel

The only one I've heard of in that list is DM_Temple.

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if you had your own server what would your map rotation be? [message #13684] Sun, 13 April 2003 08:13 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Just replace L02_Snow.dds with a different texture when you play that map. That snow texture doesn't work well at all unless you alpha blend it. Rename a texture from the always.dat and place it in your data folder. Apart from that testure alpine is a good map even though you have to walk a lot.

I am finishing of a map I made a while ago when I just started modding. It is basically a Nod Tiberian Refinery Deathmatch but it has an outside area with working harvester and tiberian fields. The elevator has had teleporters added and it works well. But the main difference about the map to any other is that it is a true team deathmatch. This means you win by kills instead of points like normally and the kill limit is user settable. I have just got to finish the terrain properly because all the scripts are added. Just waiting for version 1.1 of the DLL then i should be able to release it. I don't know how fun it would be to play but it's an example for the script if anything.

_General Havoc


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if you had your own server what would your map rotation be? [message #13707] Sun, 13 April 2003 09:33 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Halo38

C&C_Temple_DM
C&C_DM_Towers
C&C_Bio_Flying
C&C_Tobruk
C&C_Forgotten_Town
C&C_Hybrid_Forest
C&C_Market_Garden

Very Happy


if these are maps your making....


Get to work and release them!!!

We need more maps!
if you had your own server what would your map rotation be? [message #13741] Sun, 13 April 2003 10:53 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
Titan1x77

Halo38

C&C_Temple_DM
C&C_DM_Towers
C&C_Bio_Flying
C&C_Tobruk
C&C_Forgotten_Town
C&C_Hybrid_Forest
C&C_Market_Garden

Very Happy


if these are maps your making....


Get to work and release them!!!

We need more maps!


4 are for warpath

1 is in alpha testing phase (very hush hush Razz )

1, well lets just say keep an eye on the forums.....soon Wink


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if you had your own server what would your map rotation be? [message #13742] Sun, 13 April 2003 11:01 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
General Havoc

Just replace L02_Snow.dds with a different texture when you play that map. That snow texture doesn't work well at all unless you alpha blend it. Rename a texture from the always.dat and place it in your data folder. Apart from that testure alpine is a good map even though you have to walk a lot.

I am finishing of a map I made a while ago when I just started modding. It is basically a Nod Tiberian Refinery Deathmatch but it has an outside area with working harvester and tiberian fields. The elevator has had teleporters added and it works well. But the main difference about the map to any other is that it is a true team deathmatch. This means you win by kills instead of points like normally and the kill limit is user settable. I have just got to finish the terrain properly because all the scripts are added. Just waiting for version 1.1 of the DLL then i should be able to release it. I don't know how fun it would be to play but it's an example for the script if anything.

_General Havoc


1 Wink of mine will be simalar but i have all characters purchasable with basic weapons all other weapons are pickups. all characters give the same death points as the free infantry (death 1, damage 0.010) so damage is taken into account as well as kills Smile the temps are taking ages (have pt icons too Smile) might realease them to aid in development of better DMs, but we'll see....


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if you had your own server what would your map rotation be? [message #13750] Sun, 13 April 2003 11:11 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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Colonel
I would host Renegade Alert.
if you had your own server what would your map rotation be? [message #13755] Sun, 13 April 2003 11:21 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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NHJ BV

I would host Renegade Alert.


Is it me or is this thread spiraling way of topic Razz Razz


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if you had your own server what would your map rotation be? [message #13757] Sun, 13 April 2003 11:22 Go to previous messageGo to next message
Nightma13 is currently offline  Nightma13
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i would make loads of map and put them onto 1 big server Laughing

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if you had your own server what would your map rotation be? [message #13760] Sun, 13 April 2003 11:26 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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C&C_Tree
C&C_hello
C&C_grass
C&C_food
C&C_clothes
C&C_boo
C&C_terd
C&C_dead
C&C_window
C&C_door
C&C_floor
C&C_people


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if you had your own server what would your map rotation be? [message #13803] Sun, 13 April 2003 13:45 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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I would host my map

|| Then I would set up a web page, where people could vote for there
|| favorite maps, and the top 10 maps would be on the server.
||
\/


-->
if you had your own server what would your map rotation be? [message #13808] Sun, 13 April 2003 13:50 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Cpo64

I would host my map

|| Then I would set up a web page, where people could vote for there
|| favorite maps, and the top 10 maps would be on the server.
||
\/


msgtpain already has a site like that at http://www.renmaps.com


I'm the bawss.
if you had your own server what would your map rotation be? [message #13814] Sun, 13 April 2003 13:57 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Crimson

Cpo64

I would host my map

|| Then I would set up a web page, where people could vote for there
|| favorite maps, and the top 10 maps would be on the server.
||
\/


msgtpain already has a site like that at http://www.renmaps.com


I have seen that site, which server is it related to? Does the server change to represent the votes on the site?


-->
if you had your own server what would your map rotation be? [message #13817] Sun, 13 April 2003 14:01 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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It's for the Pits server. And I think he does use that for his rotation.

I'm the bawss.
if you had your own server what would your map rotation be? [message #13825] Sun, 13 April 2003 14:13 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Ah, its realy hard to get into that one. Sad Need more!

-->
if you had your own server what would your map rotation be? [message #13863] Sun, 13 April 2003 15:09 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Halo, i can see what your doing but it's a bit time consuming. The way i'm doing it is using custom scripts written by Jon Wilson. Points mean nothing in terms of winning unless the team doesn't win by kills after the time limit. After a team kills a certain amount of players the game will end. Also because of the way the script works if you kill someone who has just spawned and is AFK it won't count it as a kill which is quite a good bug. I'm just waiting for version 1.1 of the DLL before i can get it working. Should be good though. Your idea used with JW's Team Deathmatch script could work well. The limitation t your script is that your unable to end the game before the time limit is up.

_General Havoc


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
if you had your own server what would your map rotation be? [message #13879] Sun, 13 April 2003 15:33 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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General Havoc

Halo, i can see what your doing but it's a bit time consuming. The way i'm doing it is using custom scripts written by Jon Wilson. Points mean nothing in terms of winning unless the team doesn't win by kills after the time limit. After a team kills a certain amount of players the game will end. Also because of the way the script works if you kill someone who has just spawned and is AFK it won't count it as a kill which is quite a good bug. I'm just waiting for version 1.1 of the DLL before i can get it working. Should be good though. Your idea used with JW's Team Deathmatch script could work well. The limitation t your script is that your unable to end the game before the time limit is up.

_General Havoc


Yes it is very time consuming Razz Razz but then so where the temple dm ones all nod had keycards Shocked

Yes I was reading through the scripts but i just didn't like the idea of it Confused

I'll stick with my way as i'm almost done, but will always consider using scripts when they turn up.

Being unable to end the game before the time is up is normal (in rene anyway) the point of my temps is to allow people to change character and not be the same standard soilder all the time (boring) like normal DM's and still have the system of starting with a basic weapon and collecting better ones.

When the scriipts come out i may do an update, depending on how they are recived. Smile


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if you had your own server what would your map rotation be? [message #13992] Sun, 13 April 2003 17:03 Go to previous messageGo to next message
[sg]the0ne is currently offline  [sg]the0ne
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Commander

Under
Under
Mesa
Mesa
City_Flying
Field
Field
City_Flying
Hourglass
Under
Volcano
Wink


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if you had your own server what would your map rotation be? [message #14019] Sun, 13 April 2003 17:33 Go to previous messageGo to next message
MSNSazabi is currently offline  MSNSazabi
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i think i would rotate every map that i have (all the ones off of renmaps.) the only ones i wouldn't rotate are the original maps released with the game.

http://www.best1hobby.com/image/bandai/mg/ba77072.gif
if you had your own server what would your map rotation be? [message #14032] Sun, 13 April 2003 18:09 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
[sg

the0ne]Under
Under
Mesa
Mesa
City_Flying
Field
Field
City_Flying
Hourglass
Under
Volcano
Wink


You can't play the same map straight after you have already played it once in a rotation like that.... can you??


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if you had your own server what would your map rotation be? [message #14059] Sun, 13 April 2003 18:45 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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maybe with the FDS?

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if you had your own server what would your map rotation be? [message #14254] Mon, 14 April 2003 13:41 Go to previous messageGo to next message
Rich[HN] is currently offline  Rich[HN]
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On my FDS server, the maps are:

1. C&C Tiberium Pit 2
2. C&C Hourglass
3. C&C Death Island
4. C&C Canyon
5. C&C Pipe Fight Evolved
6. C&C City Flying
7. C&C Bunkers
8. C&C Volcano


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if you had your own server what would your map rotation be? [message #14337] Mon, 14 April 2003 16:09 Go to previous message
Titan1x77 is currently offline  Titan1x77
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whats the name of your server?and where is it WOL or GS?
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