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if you had your own server what would your map rotation be? [message #13684] |
Sun, 13 April 2003 08:13 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Just replace L02_Snow.dds with a different texture when you play that map. That snow texture doesn't work well at all unless you alpha blend it. Rename a texture from the always.dat and place it in your data folder. Apart from that testure alpine is a good map even though you have to walk a lot.
I am finishing of a map I made a while ago when I just started modding. It is basically a Nod Tiberian Refinery Deathmatch but it has an outside area with working harvester and tiberian fields. The elevator has had teleporters added and it works well. But the main difference about the map to any other is that it is a true team deathmatch. This means you win by kills instead of points like normally and the kill limit is user settable. I have just got to finish the terrain properly because all the scripts are added. Just waiting for version 1.1 of the DLL then i should be able to release it. I don't know how fun it would be to play but it's an example for the script if anything.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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if you had your own server what would your map rotation be? [message #13814] |
Sun, 13 April 2003 13:57 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Crimson |
Cpo64 | I would host my map
|| Then I would set up a web page, where people could vote for there
|| favorite maps, and the top 10 maps would be on the server.
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msgtpain already has a site like that at http://www.renmaps.com
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I have seen that site, which server is it related to? Does the server change to represent the votes on the site?
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if you had your own server what would your map rotation be? [message #13863] |
Sun, 13 April 2003 15:09 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Halo, i can see what your doing but it's a bit time consuming. The way i'm doing it is using custom scripts written by Jon Wilson. Points mean nothing in terms of winning unless the team doesn't win by kills after the time limit. After a team kills a certain amount of players the game will end. Also because of the way the script works if you kill someone who has just spawned and is AFK it won't count it as a kill which is quite a good bug. I'm just waiting for version 1.1 of the DLL before i can get it working. Should be good though. Your idea used with JW's Team Deathmatch script could work well. The limitation t your script is that your unable to end the game before the time limit is up.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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