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Obelisk/Agt not firing [message #138639] Wed, 16 February 2005 13:11 Go to next message
Tunaman
Messages: 1190
Registered: January 2005
Karma: 2
General (1 Star)
I finished my first map, but for some reason my agt and ob aren't firing.
I read somewhere to make a folder called scripts, and put scripts.dll and scripts2.dll, but when I try to load up leveledit dev, it says it could not open scripts2.dll.
Anybody know what might be the problem?
Obelisk/Agt not firing [message #138650] Wed, 16 February 2005 14:22 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
Did you put the building controller in on the agt?

There is a folder in your mod package folder called scripts.

(C:/Program files/Renegade Public tools/Level Edit/ Your map folder)

Put the scripts files in there.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Obelisk/Agt not firing [message #138651] Wed, 16 February 2005 14:25 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
Messages: 1156
Registered: November 2003
Location: USA
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General (1 Star)
I'm not sure, but you might not need the scripts2.dll

w00t?
Obelisk/Agt not firing [message #138660] Wed, 16 February 2005 15:32 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
Messages: 455
Registered: January 2004
Location: California
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Commander
No, you just need to insert your scripts from your */Westwood/Renegade/ folder. Wink

L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
Obelisk/Agt not firing [message #138729] Wed, 16 February 2005 21:20 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
Not if you want to use them in leveledit.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Obelisk/Agt not firing [message #138764] Thu, 17 February 2005 01:27 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

Put in: scripts.dll and if uf have these files: scripts2.dll, bhs.dll put them also in... and everything will goe fine Wink

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Obelisk/Agt not firing [message #138765] Thu, 17 February 2005 01:28 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Registered: September 2003
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General (2 Stars)

http://www.fanmaps.net/zunnie/images/moddirscripts.gif
http://www.fanmaps.net/zunnie/images/moddirscripts2buildingicon.gif


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Obelisk/Agt not firing [message #138767] Thu, 17 February 2005 01:34 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

The AGT and Obelisk don't need any scripts at all! They are already setup in the preset tree, so don't bother about adding things to buildingcontroller, this might mess up things!
Just place the scripts in ur Modfolder\scripts and load up the Leveleditor.


www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
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Obelisk/Agt not firing [message #138783] Thu, 17 February 2005 03:51 Go to previous message
zunnie is currently offline  zunnie
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General (2 Stars)

Ok, not for the AGT and Obelisk then. But for other buildings do this.

https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
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