Obelisk/Agt not firing [message #138639] |
Wed, 16 February 2005 13:11 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Tunaman
Messages: 1189 Registered: January 2005
Karma: 2
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General (1 Star) |
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I finished my first map, but for some reason my agt and ob aren't firing.
I read somewhere to make a folder called scripts, and put scripts.dll and scripts2.dll, but when I try to load up leveledit dev, it says it could not open scripts2.dll.
Anybody know what might be the problem?
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Obelisk/Agt not firing [message #138650] |
Wed, 16 February 2005 14:22 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Did you put the building controller in on the agt?
There is a folder in your mod package folder called scripts.
(C:/Program files/Renegade Public tools/Level Edit/ Your map folder)
Put the scripts files in there.
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Obelisk/Agt not firing [message #138651] |
Wed, 16 February 2005 14:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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I'm not sure, but you might not need the scripts2.dll
w00t?
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Obelisk/Agt not firing [message #138767] |
Thu, 17 February 2005 01:34 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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The AGT and Obelisk don't need any scripts at all! They are already setup in the preset tree, so don't bother about adding things to buildingcontroller, this might mess up things!
Just place the scripts in ur Modfolder\scripts and load up the Leveleditor.
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