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A small mapping question. [message #138494] |
Tue, 15 February 2005 14:01 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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I'm not quite sure what your saying. If you want them all one object , Convert to editable mesh and scroll down on your toolbar and look for the attach button and attach them all together.
Then you can weld the vertices.
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A small mapping question. [message #138501] |
Tue, 15 February 2005 14:19 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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Sorry for my bad english today. :oops:
That didn't really fix my problem, i though it would but it made no difference.
What i am looking for is an easy way to fix:
http://www.n00bstories.com/image.view.php?id=1015054283
Everytime i think i got it right then turn it around only to see it fucked up on the other side again... :oops:
Help the biggest n00b at 3D out please...
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A small mapping question. [message #138523] |
Tue, 15 February 2005 15:21 |
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Select first object (make sure it's in editable mesh), right click->Attach and click on each of the other objects.
Then select the vertices around the edges of the areas that you want to connect, and under "Weld" on the "Create" tab on the right click on "Selected". You can either put the number up to a high enough number (100 or something) and select each pair of vertices and weld them, or make sure the groups of vertices that you want to connect are close enough and use the default number. Then you can match their smoothing groups so they look right.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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A small mapping question. [message #138538] |
Tue, 15 February 2005 16:01 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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The instructions you gave me Sir Phoenixx, don't work, since i can't find this "Weld" thing anywhere in renX. (exept for "target weld" and that has no effect).
And oblivion165, i already knew that... But i can't tell what vert is located where sinds it's all messy. I also can't detach the objects... Omg *goes crazy*
It's late for me... Ill look at it more carefully later... :bomb: :crazy:
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