Stealth flame tanks and Stealth Med tanks? [message #137564] |
Thu, 10 February 2005 18:44 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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I have seen/heard complaints about some way people are getting stealth med tanks and flame tanks, even arties..
Is this something to do with SSAOW? I know it has stealth crate but I was under the impression it made your particular character stealth, does this apply to vehicles also?
http://www.UNRules.com
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Stealth flame tanks and Stealth Med tanks? [message #137634] |
Fri, 11 February 2005 04:49 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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unbalanced as hell... there's a reason the Stank is the only stealthed vehicle... if you notice, without its stealth ability it's a hunk of junk... when you give stealth capabilities to a med, arty, apache... it's just wrong
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Stealth flame tanks and Stealth Med tanks? [message #137728] |
Fri, 11 February 2005 18:47 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Wyld1USA
Messages: 396 Registered: January 2004
Karma: 0
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Commander |
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I would vote "yes" to remove the "crate" all together and go back to the money boxes. Just doesn't feel right and has dramatically changed this game. May as well put all vehicles on the purchase terminals for both sides.
The days of running to the 200 Money Box on Mesa and killing those before you to get it and have an Arti or Mrl out is over. I run up there and see that and bum out. Maybe you get the 255 credits, the GOD character, or possibly an enemy tank, but most of the time you get a buggy or humvee, which can be used, but not the tactic I want to go with.
I watch peeps sit on the crate now just seeing what they get over and over at the beggining of the game.
Sorry, just my opinion, but it has pretty much caused me to stay out of public servers and only play in clan wars for my clan. Which is sad because public servers can be fun, but only a few left that don't have this.
![http://i66.tinypic.com/24ca5ur.jpg](http://i66.tinypic.com/24ca5ur.jpg)
"Who cares what people think, it is what you know." "Feel the Love."
~Original Demo Player~
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Stealth flame tanks and Stealth Med tanks? [message #137739] |
Fri, 11 February 2005 20:16 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Chronojam
Messages: 688 Registered: March 2003
Karma: 0
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Colonel |
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Spoony | unbalanced as hell... there's a reason the Stank is the only stealthed vehicle... if you notice, without its stealth ability it's a hunk of junk... when you give stealth capabilities to a med, arty, apache... it's just wrong
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You'd love to see what some servers are running. I forget which server, but I was in one a while ago that gave Stealth Tanks a passenger seat.
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Stealth flame tanks and Stealth Med tanks? [message #137758] |
Fri, 11 February 2005 21:20 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Wyld1USA
Messages: 396 Registered: January 2004
Karma: 0
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Commander |
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Quote: | dramatically changed this game
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And I qoute myself, can't say it enough.
Quote: | It's more rewarding in my opinion to pull it off yourself
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Teamwork is one thing, but I totally agree with the above. The rush is doing it alone, or the old fashioned way with "teamwork".
When you get that Stank in base and can get 2 buildings or even 3 (City Flying, wf, ref, and pp) with Tech, Nuke and Stank, man I get a woodie, BOOM, BOOM, BOOM. (prolly too much information "giggle")
![http://i66.tinypic.com/24ca5ur.jpg](http://i66.tinypic.com/24ca5ur.jpg)
"Who cares what people think, it is what you know." "Feel the Love."
~Original Demo Player~
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Stealth flame tanks and Stealth Med tanks? [message #137764] |
Fri, 11 February 2005 22:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I agree with you WyldOne. I think the "special" crate has changed too much. I, for one, will be sticking with things that don't change the balance of the game. I won't upgrade to the latest Core Patch for servers until they fix the problem where you can't disable crates. I don't want them. I think Renegade is great just the way it was. I'm all for fixing sound bugs like Obelisk charge-up, emoticons, stuff like that. The n00bstories servers will always stay true to the original Renegade. You might also want to check out The Pits on WOL, they run half-renguard mode and do not have any crazy modifications, either.
I'm the bawss.
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Stealth flame tanks and Stealth Med tanks? [message #137777] |
Sat, 12 February 2005 02:22 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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Stank with a passenger seat is just wrong, it's worse than having a stealth med, stealth apache or a stealth arty, there is a reason the stank is the only stealth vehicle, and there is a reason it can only carry one player
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Stealth flame tanks and Stealth Med tanks? [message #137789] |
Sat, 12 February 2005 05:20 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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No, I was in a server on Hourglass me being Nod, I APC rushed over the hill because the base looked empty... then a stealthed med appeared next to the AGT, he was completely invisible from my point of view until he opened fire
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