cl_interp 0? [message #136913] |
Mon, 07 February 2005 20:15 |
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Kingdud
Messages: 63 Registered: February 2003 Location: Here
Karma: 0
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Recruit |
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Heh, so yes, I am a CS junkie, but anyway I was wondering if anyone knew of a way to turn interpolation OFF in Renegade. I have been thinking about reinstalling the game, but after playing CS with and without interpolation I have come to the solem conclusion that FPS games and interp just don't mix.
For those wondering what interp does: It "interploates" (guesses) where an object is going to be. It's to help those 56Kers with 50000 ping hit you as well as you hit them (LOL, or not). It is what causes people warping up and down as hill as they run and it is what causes the matrix style back and forth movement snipers deal with when counter-sniping.
If I could turn off interp, I would be willing to see if I still get the dreaded "connection to server interrupted: Gameplay Pending" error of doom. So, anyone know if I can turn interpolation off in Renegade, or were the devs CS noobs who hated LPBs(Low pinging bastards) and never put in a way to tweak your rates?
Peace out,
-Kingdud
"The object of war is not to die for your country, it's to make the other bas**** die for his." -Patton
WOL: Kingdud
Clan: None...
In the memory of Westwood Studios, I link to a song, the only song I feel is suited to describe this tragic event...taps
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cl_interp 0? [message #136973] |
Tue, 08 February 2005 04:05 |
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Dave Mason
Messages: 2357 Registered: April 2004 Location: Shropshire, England
Karma: 0
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General (2 Stars) |
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will renguard allow that? If you play online with the edited physics I mean.
www.myspace.com/midas
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cl_interp 0? [message #136976] |
Tue, 08 February 2005 05:37 |
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Dave Mason
Messages: 2357 Registered: April 2004 Location: Shropshire, England
Karma: 0
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General (2 Stars) |
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Being able to edit your own in game physics so they differ from others'? couldn't that be used as an unfair advantage?
www.myspace.com/midas
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cl_interp 0? [message #136977] |
Tue, 08 February 2005 05:49 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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In Renegade, the Client decides if you hit something. Thus, if a 5000 ping user "thought" it hit you, the server will damage you, and you will receive the damage.
This is why Cheats like Bighead work, because the client actually thinks you hit.
You can turn off this behavior on the Server with the "UseLagReduction" Setting. However, turning that off severly degrades gameplay - people are no longer being able to hit things, because the server decides who hit. It feels like major lag.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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