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CnC Reborn : Nod Devil's Tongue [message #136077] Thu, 03 February 2005 17:20 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
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General (1 Star)
The red that you use on the bars holding the flame thrower on the side should be a dirtier red color. Too bright and plain right now.

w00t?
CnC Reborn : Nod Devil's Tongue [message #136157] Thu, 03 February 2005 21:25 Go to previous messageGo to next message
Spice
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I'm glad to see all the positive comments , It actually feels like we are getting a small bit of support from the renegade community now. Very Happy

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
CnC Reborn : Nod Devil's Tongue [message #136160] Thu, 03 February 2005 21:40 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Aircraftkiller

Show it in W3D Viewer, not in a Max render. It will not look that way in the Renegade engine, and FYI... It still looks like plastic. Find another artist.


Sir Phoenixx

Still needs to be fixed. (Oh, and that little armor like thing with the Nod logo on it in front of the top part shouldn't even be there at all.)


oblivion165

One thing I would change is the Renegade treads texture, overused.


i like it though.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
CnC Reborn : Nod Devil's Tongue [message #136170] Thu, 03 February 2005 22:11 Go to previous messageGo to next message
IRON FART
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I like that model.

I would try to beef up the rollers a bit. They don't look very intimidating.

Slanting them to either side like on that page with the renders would make them look a hell of a lot tougher.


http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

CnC Reborn : Nod Devil's Tongue [message #136175] Thu, 03 February 2005 22:28 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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I definatly aggree that the models should be shown off in w3dview or something instead of a render in 3ds or whatever.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
CnC Reborn : Nod Devil's Tongue [message #136178] Thu, 03 February 2005 22:34 Go to previous messageGo to next message
m1a1_abrams is currently offline  m1a1_abrams
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Commander
I didn't notice it at first, but the spikes are actually arranged in the same "V" pattern on the Reborn model. I think it's that much more noticeable on the Eric Gooch render because of how clean and shiny the grinders are.
CnC Reborn : Nod Devil's Tongue [message #136269] Fri, 04 February 2005 12:15 Go to previous messageGo to next message
Burn is currently offline  Burn
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Like a few people have already said, I too would like to see that tank in a W3D view. When it's rendered like that, there's anti-aliasing, final gathering, etc., and the tank looks much more eye-pleasing.

I'm sure it looks fine in the W3D view, but I'd still like to see it.

Smile
CnC Reborn : Nod Devil's Tongue [message #136275] Fri, 04 February 2005 13:09 Go to previous messageGo to next message
Hav0c is currently offline  Hav0c
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Its been posted in w3d viewer, look again.
CnC Reborn : Nod Devil's Tongue [message #136368] Sat, 05 February 2005 00:43 Go to previous messageGo to next message
Cebt is currently offline  Cebt
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looks great.. i like it, good job Smile

I Believe In Power, Wisdom And Courage
CnC Reborn : Nod Devil's Tongue [message #136370] Sat, 05 February 2005 02:09 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It also isn't anywhere near dirty enough. If it digs through the sand, and all TS vehicles are caked with some kind of mud or sand, how is it that only the front portion looks like sand covered stone while the rest of it is completely clean, or plastic looking?

Sure, it looks great for a Micro Machines texture. It doesn't for an attempt at emulating Tiberian Sun.
CnC Reborn : Nod Devil's Tongue [message #136377] Sat, 05 February 2005 04:01 Go to previous messageGo to next message
Spice
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Aircraftkiller

It also isn't anywhere near dirty enough. If it digs through the sand, and all TS vehicles are caked with some kind of mud or sand, how is it that only the front portion looks like sand covered stone while the rest of it is completely clean, or plastic looking?



What did you tell the public when they said that about your textures?


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
CnC Reborn : Nod Devil's Tongue [message #136379] Sat, 05 February 2005 04:32 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I don't remember anyone ever telling me that, because nothing in Red Alert digs through the sand or exists in a predominately sandy environment as is the state of the Earth during Tiberian Sun.
CnC Reborn : Nod Devil's Tongue [message #136380] Sat, 05 February 2005 04:51 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Already posted but some must be blind... These are w3d renders...

http://www.reborn.communityteam.de/pics/ScreenShot01.jpg

http://www.reborn.communityteam.de/pics/ScreenShot02.jpg

http://www.reborn.communityteam.de/pics/ScreenShot03.jpg

http://www.reborn.communityteam.de/pics/ScreenShot04.jpg

http://www.reborn.communityteam.de/pics/ScreenShot05.jpg
CnC Reborn : Nod Devil's Tongue [message #136393] Sat, 05 February 2005 07:57 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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j4S[p

]
Aircraftkiller

Show it in W3D Viewer, not in a Max render. It will not look that way in the Renegade engine, and FYI... It still looks like plastic. Find another artist.


Then let's see your barrracks models or whatever else you've made for Red Alert in-game. :rolleyes:

Because I know sure as hell, those are not Source renders you've posted.


Hey Aircraftkiller, you still haven't answered my question.
CnC Reborn : Nod Devil's Tongue [message #136396] Sat, 05 February 2005 08:27 Go to previous messageGo to next message
glyde51 is currently offline  glyde51
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j4S[p

]
j4S[p

]
Aircraftkiller

Show it in W3D Viewer, not in a Max render. It will not look that way in the Renegade engine, and FYI... It still looks like plastic. Find another artist.


Then let's see your barrracks models or whatever else you've made for Red Alert in-game. :rolleyes:

Because I know sure as hell, those are not Source renders you've posted.


Hey Aircraftkiller, you still haven't answered my question.


It's because he knows you have your point made better than his.


No. Seriously. No.
CnC Reborn : Nod Devil's Tongue [message #136402] Sat, 05 February 2005 10:09 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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It's because he didn't even ask a question there.

Quote:

Hey Aircraftkiller, you still haven't answered my question.

It's kind of hard to answer a question when you haven't even asked one. Remember, there needs to be a question, before it can be answered.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CnC Reborn : Nod Devil's Tongue [message #136404] Sat, 05 February 2005 10:34 Go to previous messageGo to next message
glyde51 is currently offline  glyde51
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Sir Phoenixx

It's because he didn't even ask a question there.

Quote:

Hey Aircraftkiller, you still haven't answered my question.

It's kind of hard to answer a question when you haven't even asked one. Remember, there needs to be a question, before it can be answered.


Let me help correct this matter: "Hey Aircraftkiller, you still haven't answered my post that crys out for answering."


No. Seriously. No.
CnC Reborn : Nod Devil's Tongue [message #136439] Sat, 05 February 2005 15:53 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Source renders things in a similar fashion to Max. If I'm designing something in Max, and it's using the exact same shaders that Source uses, why wouldn't I render it in Max?

And, once again, what do I and my work have anything to do with the crap that Retardin showed off?
CnC Reborn : Nod Devil's Tongue [message #136445] Sat, 05 February 2005 16:03 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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i think that Devils tongue looks great. Im not a mod maker, but as a simple game player im pretty impressed at that skin(texture).

http://img148.imageshack.us/img148/9146/hartyn4.png
CnC Reborn : Nod Devil's Tongue [message #136610] Sun, 06 February 2005 13:13 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Aircraftkiller

Source renders things in a similar fashion to Max. If I'm designing something in Max, and it's using the exact same shaders that Source uses, why wouldn't I render it in Max?

And, once again, what do I and my work have anything to do with the crap that Retardin showed off?


Source doesn't use the very same shaders. If he needs to show some models in-game, why the hell shouldn't you? :rolleyes:
CnC Reborn : Nod Devil's Tongue [message #136618] Sun, 06 February 2005 13:24 Go to previous messageGo to next message
Everyone
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Great model Renardin, nice to see such quality put into the w3d engine. And, Aircraftkiller, what haven't you shown that we hadn't seen already? With the exception of the hind and tesla tank, I haven't seen anything but renders coming out. Renders of models that are deceptively similar to the ones we already saw when you were still working with the w3d engine.
CnC Reborn : Nod Devil's Tongue [message #136660] Sun, 06 February 2005 15:51 Go to previous messageGo to next message
TankClash is currently offline  TankClash
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Commander
Use logic, maybe they are based off the same models/ images from the Red Alert video clips. Might be because they make them look like what they are sapposed to look like.

"Sorry, but they don't want it pulling a hotdog cart" Laughing


http://img.photobucket.com/albums/v453/MrRoberto/smokejag.png

http://www.youtube.com/watch?v=TWG7-SkWpjU&feature=relmfu
Here's a compelling comment instead.
CnC Reborn : Nod Devil's Tongue [message #136664] Sun, 06 February 2005 16:08 Go to previous messageGo to next message
Everyone
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I meant there was no noticable variation between the "source" models and the ones in w3d. They are supposedly improved, but there is no visible difference besides the fact that the source ones are rendered and w3d ones are ingame.
CnC Reborn : Nod Devil's Tongue [message #136673] Sun, 06 February 2005 17:11 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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lol... You're blind.

J4, you're an idiot. I only use the tools that Source uses, like reflections, bump mapping, normal maps, specular highlighting, etc... I don't use anything unless it will look similar to what Source uses. Otherwise what's the point?
CnC Reborn : Nod Devil's Tongue [message #136676] Sun, 06 February 2005 17:24 Go to previous messageGo to previous message
bisen11 is currently offline  bisen11
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Aircraftkiller

It also isn't anywhere near dirty enough. If it digs through the sand, and all TS vehicles are caked with some kind of mud or sand, how is it that only the front portion looks like sand covered stone while the rest of it is completely clean, or plastic looking?

Sure, it looks great for a Micro Machines texture. It doesn't for an attempt at emulating Tiberian Sun.


Self Cleaning :gdi: :sly: Nod
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