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mod install on server [message #134691] Thu, 27 January 2005 16:42 Go to next message
RMdawn is currently offline  RMdawn
Messages: 3
Registered: January 2005
Karma: 0
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Hello! I Downloaded a mod.pkg and uploadet it into the data directory on my server. but how can i start this mod?

;
; Set ModName to load a custom MOD package. All clients who join the server
; will need to have the MOD package also.
;
; ModName=Formula.pkg
;
ModName=track1.lsd


Question Question can someone tell me how i can run the mod on the server?
mod install on server [message #134700] Thu, 27 January 2005 17:16 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
Messages: 1391
Registered: July 2004
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General (1 Star)
I think it should be:

;
; Set ModName to load a custom MOD package. All clients who join the server
; will need to have the MOD package also.
;
; ModName=example.pkg
;
ModName=Formula.pkg

where the ; symbol appears, it is only giving you guidelines as to what you can add in the actual function.

E.G:
; This function tells the server how despirate you are for sex
; Sex=yesplz
Sex=GoOnThen

Razz


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mod install on server [message #134703] Thu, 27 January 2005 17:22 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
Messages: 1156
Registered: November 2003
Location: USA
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General (1 Star)
For .ini files...

; This is a comment because it's after the ;.
; This is also a comment that the .ini file ignores.
BaseDestroy=This is a comment that the .ini file will not ignore.


w00t?
mod install on server [message #134831] Fri, 28 January 2005 10:18 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
put the map name at the bottom

mapname00=tract1.lsd

as other have said, put the pkg name in after the ; line


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