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scripts.dll 2.1 [message #133314] |
Fri, 21 January 2005 17:22   |
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I have dropped the Caryall scripts since the idea I had to implement them isnt going to work.
The final list of new engine calls for 2.1 (more stuff will go into bhs.dll but this is the final list of new engine calls going into engine.h unless someone asks me for a script that needs another engine call)
Stuff for accessing the cGameData structure
bool Is_Script_Attached(GameObject *obj,const char *script)
void Attach_Script_Once(GameObject *obj,const char *script,const char *params)
void Attach_Script_Preset_Once(const char *script, const char *params, const char *preset, int team)
void Attach_Script_Type_Once(const char *script, const char *params, int type, int team)
void Attach_Script_Building(const char *script, const char *params, int team)
void Attach_Script_Is_Preset(GameObject *obj,const char *preset,const char *script,const char *params, int team)
void Attach_Script_Is_Type(GameObject *obj,int type,const char *script,const char *params, int team)
void Attach_Script_Is_Building(GameObject *obj,const char *script,const char *params, int team)
void Remove_Script_Is_Preset(GameObject *obj,const char *preset,const char *script, int team)
void Remove_Script_Is_Type(GameObject *obj,int type,const char *script, int team)
bool Is_A_Building(GameObject *obj)
All of them still need testing to make sure they work but they have all been coded.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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scripts.dll 2.1
By: jonwil on Fri, 14 January 2005 03:52
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scripts.dll 2.1
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scripts.dll 2.1
By: jonwil on Fri, 14 January 2005 05:12
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scripts.dll 2.1
By: Alkaline on Fri, 14 January 2005 14:49
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scripts.dll 2.1
By: jonwil on Sat, 15 January 2005 05:11
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scripts.dll 2.1
By: Alkaline on Sat, 15 January 2005 13:35
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scripts.dll 2.1
By: Naamloos on Sat, 15 January 2005 13:51
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scripts.dll 2.1
By: jonwil on Mon, 17 January 2005 04:19
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scripts.dll 2.1
By: jonwil on Mon, 17 January 2005 04:54
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scripts.dll 2.1
By: jonwil on Mon, 17 January 2005 18:11
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scripts.dll 2.1
By: jonwil on Mon, 17 January 2005 18:57
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scripts.dll 2.1
By: jonwil on Mon, 17 January 2005 19:39
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 00:02
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scripts.dll 2.1
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 00:25
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 00:27
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 01:59
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 16:28
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 17:51
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scripts.dll 2.1
By: jonwil on Tue, 18 January 2005 19:55
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scripts.dll 2.1
By: Blazea58 on Wed, 19 January 2005 18:20
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scripts.dll 2.1
By: jonwil on Wed, 19 January 2005 19:08
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scripts.dll 2.1
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scripts.dll 2.1
By: jonwil on Wed, 19 January 2005 22:50
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scripts.dll 2.1
By: jonwil on Thu, 20 January 2005 03:57
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scripts.dll 2.1
By: Blazea58 on Thu, 20 January 2005 16:32
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scripts.dll 2.1
By: jonwil on Thu, 20 January 2005 17:38
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scripts.dll 2.1
By: jonwil on Thu, 20 January 2005 22:08
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scripts.dll 2.1
By: jonwil on Thu, 20 January 2005 23:59
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scripts.dll 2.1
By: jonwil on Fri, 21 January 2005 00:25
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scripts.dll 2.1
By: jonwil on Fri, 21 January 2005 04:21
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scripts.dll 2.1
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scripts.dll 2.1
By: Sir Kane on Fri, 21 January 2005 05:15
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scripts.dll 2.1
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scripts.dll 2.1
By: jonwil on Fri, 21 January 2005 17:22
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scripts.dll 2.1
By: Naamloos on Fri, 21 January 2005 18:09
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scripts.dll 2.1
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scripts.dll 2.1
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