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From the makers of System Shock 2... [message #132982] Tue, 18 January 2005 19:42 Go to next message
tooncy is currently offline  tooncy
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Commander
Bioshock.

http://www.gamespot.com/pc/action/bioshock/index.html


http://www.n00bstories.com/image.fetch.php?id=1096263174
From the makers of System Shock 2... [message #132986] Tue, 18 January 2005 19:46 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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Looks good. Very Happy
From the makers of System Shock 2... [message #132988] Tue, 18 January 2005 19:52 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Most LGS followers knew about this months ago.
From the makers of System Shock 2... [message #133011] Tue, 18 January 2005 22:13 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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Looks like Half-Life 2, but with a different storyline.

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
From the makers of System Shock 2... [message #133108] Wed, 19 January 2005 19:08 Go to previous messageGo to next message
sniper12345 is currently offline  sniper12345
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Colonel

And different gameplay, I presume...

WOL: megapunk0

http://images.listen-to.com/png.php/4g/sniper12345
From the makers of System Shock 2... [message #133146] Wed, 19 January 2005 21:22 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Aprime, if you ever played System Shock or its sequel, you'd know that it is absolutely nothing like Half-Life 2. At all.

...But yes, BioShock was announced a few months ago, on GameSpot. I do look forward to it, as System Shock 2 was probably the most innovative game I've ever played. Simultaneously, it was also one of the hardest games I ever played. Damn cyborg midwives and their tendency to appear when I'm out of AP bullets Sad


From the makers of System Shock 2... [message #133187] Thu, 20 January 2005 05:25 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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Colonel
Gamespot's exclusive First Look preview thingie is dated 8th October 2004.

I'm looking forward to this one, since the chances of any real System Shock 3 ever appearing are pretty much zero due to legal hassles.
From the makers of System Shock 2... [message #133207] Thu, 20 January 2005 09:58 Go to previous messageGo to next message
U927 is currently offline  U927
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Colonel
In SS2, Warranto, DaveGMM, and I made it to Command Deck in three player co-op. Unfortunately for us, there was a bug which prevented us from ever going to the Rickenbacker. Sad

I can't wait for BioShock to come out, since Irrational is boasting that it will be even better than SS2. Very Happy


We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle

8-Bit Theatre. The power of evil compels you!
From the makers of System Shock 2... [message #133259] Thu, 20 January 2005 23:30 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Wow, Umbral, how long did that take? ...And how many times did you all die? Razz

From the makers of System Shock 2... [message #133285] Fri, 21 January 2005 08:45 Go to previous messageGo to next message
Ferhago is currently offline  Ferhago
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I knew about this months ago myself. I have high hopes for it :thumbsup:
From the makers of System Shock 2... [message #133305] Fri, 21 January 2005 15:26 Go to previous messageGo to next message
U927 is currently offline  U927
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PointlessAmbler

Wow, Umbral, how long did that take? ...And how many times did you all die? Razz


Too many times too count. DaveGMM kept getting pissed at me because he got in the way of my Pyrokinesis blasts directed at monkeys. Razz

This was our little troop:

Warranto: Marine (SH00TZ TEH GUNS DAT MAEK TEH PEEPULZ FAL DOWN!!111)
DaveGMM: Navy (0H NOES! SOME1 STEEL AL UR M3G4HURTZ!!11)
Umbral: OSA (OGM Y HIS BRIAN SO BIG?!!!?11/1)

Pyrokinesis > All. To hell with Warranto's Fusion Cannon set to Death Mode. Very Happy


We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle

8-Bit Theatre. The power of evil compels you!
From the makers of System Shock 2... [message #133362] Fri, 21 January 2005 20:30 Go to previous messageGo to next message
PointlessAmbler is currently offline  PointlessAmbler
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Well, I figured since you were a trio that you'd all be different classes. That sounds like a lot of fun. Although, I think Pyrokinesis against monkeys is going a little overboard... you can just run up and wrench them and dodge their attacks. Although, I bet you get perverse pleasure out of burninating things Smile

From the makers of System Shock 2... [message #133369] Fri, 21 January 2005 20:52 Go to previous messageGo to next message
AlostSOul is currently offline  AlostSOul
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I have played the sequel. The cyborgs are supposed to pop out when you run out. It's like they sense you are out of AP bullets, So thats why I shoot them with a mixture. I pull out one gun, give a quick burst, then go back to the AP and start giving short bursts of that. Try it, it might work for you.

http://www.ebaumsworld.com/signs/sign4.jpg

the only thing I can say is this: ROFL!!!!
From the makers of System Shock 2... [message #133394] Fri, 21 January 2005 21:31 Go to previous message
U927 is currently offline  U927
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PointlessAmbler

Well, I figured since you were a trio that you'd all be different classes. That sounds like a lot of fun. Although, I think Pyrokinesis against monkeys is going a little overboard... you can just run up and wrench them and dodge their attacks. Although, I bet you get perverse pleasure out of burninating things Smile


Umbral_DelaFlare

Pyrokinesis > All. To hell with Warranto's Fusion Cannon set to Death Mode. Very Happy


We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle

8-Bit Theatre. The power of evil compels you!
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