Home » Renegade Discussions » Mod Forum » First building, your comments?
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First building, your comments? [message #132756] |
Mon, 17 January 2005 20:53   |
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You can drag the selection box across all of the polygons you want and click on the number, then deselect them and select another group, and click on another number.
Or you can just select the object or all polygons and make the entire thing smooth, but if you add smoothing this way it won't look right, unless it's a sphere or something.
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First building, your comments? [message #132763] |
Mon, 17 January 2005 21:25   |
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RetrocideX
Messages: 27 Registered: January 2005
Karma: 0
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Recruit |
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Well this time I tried making a vehicle, although i could not present the way I wanted (Too dumb to understand.) heres what I have, your coments. It''s 3547 Polys. Shot up when I added the extras.

Updated picture, added tank wheels and belt.
[Updated on: Tue, 18 January 2005 07:03] Report message to a moderator
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First building, your comments? [message #132814] |
Tue, 18 January 2005 07:53   |
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Looks squished, it needs to be a little longer.
Quote: | Well this time I tried making a vehicle, although i could not present the way I wanted (Too dumb to understand.)
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What do you mean? It's smoothed, that's what you said you wanted...
Quote: | Well to diverse from this argument, small question how do I make untextured models apear in that whitish/greyish color but smooth looking? Like when showing an unfinished model.
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So, did you mean you wanted it without shading? To make it flat shaded, select all of the objects in the model and click on the "Smooth" button at the top of the right tool bar. (Make sure you're under the "Modify" (second) tab.)
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