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First building, your comments? [message #132466] Sun, 16 January 2005 12:56 Go to next message
RetrocideX is currently offline  RetrocideX
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Well for the past few weeks I've taken up modeling for the fun of it and I have found it be rather intresting so I decided I would create a building. I then chose one from one of my favorite CnC games, Red Alert 2 and decided on making an Allied War Factory. I have finished it, what do you think? Keep in mind this is my first building and I only had Renegade and Renalert textures to work with. It stands at 2325 Polys and has an interior too.

Frontal/Side veiw:
http://img23.exs.cx/img23/605/awff3ti.jpg

Rear/Side veiw:
http://img23.exs.cx/img23/4573/awfb1ti.jpg

Interior:
http://img23.exs.cx/img23/4025/awfi7rz.jpg
First building, your comments? [message #132469] Sun, 16 January 2005 13:03 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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General (5 Stars)

Looks really good for your first model. Too bad you're coming along in the last stages of this game.

whoa.
First building, your comments? [message #132470] Sun, 16 January 2005 13:07 Go to previous messageGo to next message
RetrocideX is currently offline  RetrocideX
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Oh this isn't for any mod though, thankyou.
First building, your comments? [message #132481] Sun, 16 January 2005 14:48 Go to previous messageGo to next message
Spice
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j_ball430

Looks really good for your first model. Too bad you're coming along in the last stages of this game.


Retrocide has been here for a long time. He may have not been in the forums but I always have seen him in renegade.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
First building, your comments? [message #132487] Sun, 16 January 2005 15:30 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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I meant his modeling. He's coming along with his modeling is a little late seeing as it's the last stages of the game.

whoa.
First building, your comments? [message #132488] Sun, 16 January 2005 15:35 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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It needs to be more round. It's missing a lot of details, it would be alright for an RTS game, but it's not enough for an FPS game.

Get picture of it ingame, and it's icon and make it as close to that as possible.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
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First building, your comments? [message #132495] Sun, 16 January 2005 15:43 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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It's a pretty good model for a beginner, but the texture is Generals quality.
First building, your comments? [message #132500] Sun, 16 January 2005 15:57 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Quote:

but the texture is Generals quality.


Quote:

and I only had Renegade and Renalert textures to work with.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
First building, your comments? [message #132507] Sun, 16 January 2005 16:08 Go to previous messageGo to next message
RetrocideX is currently offline  RetrocideX
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I used the in-game render but I could not get it as round as it could, I was also trying to work around a polygon budget. As far as detail only thing I could spot that i did not add was probably the crates, barrels, pipes and railing. If you can point out anymore, let me know. Thanks for the comments.
First building, your comments? [message #132510] Sun, 16 January 2005 16:12 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Sir Phoenixx

Quote:

but the texture is Generals quality.


Quote:

and I only had Renegade and Renalert textures to work with.



What's your point? Not all of Renegade's textures are great.
First building, your comments? [message #132511] Sun, 16 January 2005 16:21 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Awsome model, the only thing that sticks out to me is the ramp in front. Doesnt look metal.

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First building, your comments? [message #132518] Sun, 16 January 2005 17:04 Go to previous messageGo to next message
martes86 is currently offline  martes86
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Being your first one, it's a hell nice model. I wouldn't do it so good the first time. Wink

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First building, your comments? [message #132626] Mon, 17 January 2005 07:24 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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icedog90

Sir Phoenixx

Quote:

but the texture is Generals quality.


Quote:

and I only had Renegade and Renalert textures to work with.



What's your point? Not all of Renegade's textures are great.

My point is that he said he didn't make the textures, that he got them from Renegade, and that he was only trying to show off the model, making the quality of the textures irrelevant in this thread. But you would have had to actually read his post instead of just looking at the pictures to have seen that.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
First building, your comments? [message #132678] Mon, 17 January 2005 15:37 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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RetrocideX i have PM'ed you Wink

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First building, your comments? [message #132681] Mon, 17 January 2005 15:44 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Sir Phoenixx

icedog90

Sir Phoenixx

Quote:

but the texture is Generals quality.


Quote:

and I only had Renegade and Renalert textures to work with.



What's your point? Not all of Renegade's textures are great.

My point is that he said he didn't make the textures, that he got them from Renegade, and that he was only trying to show off the model, making the quality of the textures irrelevant in this thread. But you would have had to actually read his post instead of just looking at the pictures to have seen that.


Next time don't assume...

I totally realize he didn't make them, I'm only speaking the truth that the textures aren't that great - meaning he should get someone else to texture it.
First building, your comments? [message #132687] Mon, 17 January 2005 16:06 Go to previous messageGo to next message
Spice
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There is no point in argueing with him. He is the master of making his own arguement. He knows no facts , For his assumptions are good enough for him. Your posts mean nothing , he is Sir Phoenixx!

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
First building, your comments? [message #132689] Mon, 17 January 2005 16:14 Go to previous messageGo to next message
RetrocideX is currently offline  RetrocideX
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Heh, I don't think any one would willingly texture anything I have unless I'm either on a moding team or I pay some one. It's what I had.
First building, your comments? [message #132693] Mon, 17 January 2005 16:36 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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icedog90

Sir Phoenixx

icedog90

Sir Phoenixx

Quote:

but the texture is Generals quality.


Quote:

and I only had Renegade and Renalert textures to work with.



What's your point? Not all of Renegade's textures are great.

My point is that he said he didn't make the textures, that he got them from Renegade, and that he was only trying to show off the model, making the quality of the textures irrelevant in this thread. But you would have had to actually read his post instead of just looking at the pictures to have seen that.


Next time don't assume...

I totally realize he didn't make them, I'm only speaking the truth that the textures aren't that great - meaning he should get someone else to texture it.

And you first assumed I was trying to say Renegade's textures aren't "Generals quality", if you're going to tell me not to assume you should have at least done the same.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
First building, your comments? [message #132704] Mon, 17 January 2005 17:04 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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WTF? I never did assume that. You are horrible at arguing.
First building, your comments? [message #132708] Mon, 17 January 2005 17:22 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Quote:

What's your point? Not all of Renegade's textures are great.

Still with me, or do I need to put it in a larger font for you?

That's in reply to this:
Quote:

Quote:

but the texture is Generals quality.


Quote:

and I only had Renegade and Renalert textures to work with.



You assumed that I was trying to say Renegade's textures aren't "Generals quality" when I was just pointing out they weren't his textures.

Quote:

You are horrible at arguing.

Yes, I'm horrible at arguing because you have no clue what you're talking about. :rolleyes:


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
First building, your comments? [message #132718] Mon, 17 January 2005 18:04 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I still ask again, where are you getting this fact of yours that I'm assuming you said that? WHERE THE HELL DOES IT SAY THAT YOU SAID THOSE WERE GENERAL'S QUALITY?

That post totally meant something different, you're way off track. My post specifically meant that he should use other texture's than Renegade's, not "omg Sir Phoenixx said those aren't General's quality".
First building, your comments? [message #132724] Mon, 17 January 2005 18:19 Go to previous messageGo to next message
Spice
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Sir Phoenixx

Quote:

What's your point? Not all of Renegade's textures are great.

Still with me, or do I need to put it in a larger font for you?


He didn't assume they were generals textures , He said it looks like Generals quality. (As in the RTS quality.)


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
First building, your comments? [message #132725] Mon, 17 January 2005 18:24 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I will make myself sound clearer. My post was not assuming you meant that the textures weren't Generals quality, that's actually pretty much the opposite.
First building, your comments? [message #132736] Mon, 17 January 2005 19:26 Go to previous messageGo to next message
RetrocideX is currently offline  RetrocideX
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Well to diverse from this argument, small question how do I make untextured models apear in that whitish/greyish color but smooth looking? Like when showing an unfinished model.
First building, your comments? [message #132743] Mon, 17 January 2005 19:52 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
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Yeah, whatever you say. :rolleyes:
Quote:

Well to diverse from this argument, small question how do I make untextured models apear in that whitish/greyish color but smooth looking? Like when showing an unfinished model.


Select the object, click on the colored square on the right tool bar, select the color you want.

To give it correct smoothing groups, select the polygons that you want smoothed the same way (On a barrel for example, you'd select all of the polygons on the side, and not the top and bottom polygons.) and on the right tool bar scroll down to "Surface Properties" and click on the "1" button, then move along and select the next group of polygons and click on the "2" button (You can keep using the same numbers as long as they're not touching other smoothing groups.).


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
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