ServerSide CP1 and CP1 problem [message #130807] |
Tue, 04 January 2005 16:52 |
RockyR
Messages: 5 Registered: September 2004
Karma: 0
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also, i tryed the snda (sounds for all players) command! On a normal hosted game only the hoster hear the sound! On a dedicated noone hear the sound file!
for normal hosting my soundfile is in the Renegade/Data
for dedicated hosting my soundfile is in the FDSRenegade/Data
the soundfile is a .wav soundfile!
why the command didn´t work correctly?!? can someone help me?!?
an idea for the server side cp1: make it that one can hear an endless-sound in a dedicated server!
for example:
sound on server=0
# set this to 1 to enable sound!
sound directory=C:/Westwood/Renegade/Data/Bla.wav
# the directory for the soundfile!
endless=0
# set this to 1 to repeat your soundfile
Rocky
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i know my english is bad, but i hope you understand it!
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