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An Odd 3Ds Max problem [message #131088] Thu, 06 January 2005 09:24 Go to previous messageGo to previous message
Slash0x is currently offline  Slash0x
Messages: 455
Registered: January 2004
Location: California
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Sir Phoenixx

Select "Reset XForm" under the "Utilities" tab, select the object, click "Reset Selected", then you can convert back to Editable Mesh and UVW map it again.

A side effect may be that all of the polygons in the object turns inside out, so you will have to flip them back. (You also can't undo before the Reset XForm.)

What is the purpose of XForm anyways? I've seen it, but don't know how it is used or ever tried to use it. Smile


L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
 
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