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texture tutorial on how to mirror and reflect [message #13000] Wed, 09 April 2003 22:04 Go to next message
Titan1x77 is currently offline  Titan1x77
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im looking on how to mirror my textures and also how to make a texture reflect its surroundings.....(ie.Have a marble floor reflect the wall)

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

texture tutorial on how to mirror and reflect [message #13022] Thu, 10 April 2003 03:33 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
Not sure if you can think thats 3DS territory

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texture tutorial on how to mirror and reflect [message #13042] Thu, 10 April 2003 04:53 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Moderator/Captain

In order to reflect you have to fall back onto a Counter Strike mapper's secret weapon. You make the floor like 50% transparent, and copy your entire room. Then flip it upside down and just below the floor. It will look like the whole room is mirrored in the floor even though you are really seeing another room.

http://www.n00bstories.com/image.fetch.php?id=1285726594
texture tutorial on how to mirror and reflect [message #13045] Thu, 10 April 2003 05:17 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Colonel
Doitle

In order to reflect you have to fall back onto a Counter Strike mapper's secret weapon. You make the floor like 50% transparent, and copy your entire room. Then flip it upside down and just below the floor. It will look like the whole room is mirrored in the floor even though you are really seeing another room.


As seen in conquest winter i belive, that would double poly count!!! Crying or Very Sad Crying or Very Sad Crying or Very Sad (wants 3DS that does refections doesn't it??)

You wont see your characters reflection mind (hmmm someone right a script to mirror the character too when you enter a script zone sounds goog to me! doubles polys again doh!)


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

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texture tutorial on how to mirror and reflect [message #13069] Thu, 10 April 2003 07:20 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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Halo38

Doitle

In order to reflect you have to fall back onto a Counter Strike mapper's secret weapon. You make the floor like 50% transparent, and copy your entire room. Then flip it upside down and just below the floor. It will look like the whole room is mirrored in the floor even though you are really seeing another room.


As seen in conquest winter i belive, that would double poly count!!! Crying or Very Sad Crying or Very Sad Crying or Very Sad (wants 3DS that does refections doesn't it??)

You wont see your characters reflection mind (hmmm someone right a script to mirror the character too when you enter a script zone sounds goog to me! doubles polys again doh!)


Yes I have 3DS Max and yes it does do reflection...

It looks ace you can see an example of refelection on this knife blade & bottle here:

http://www.sk8rstudios.pwp.blueyonder.co.uk/images/modellingwork/camera02viewondalidesign.jpg

http://www.sk8rstudios.pwp.blueyonder.co.uk/images/modellingwork/camera01viewondalidesign.jpg

That was from the tutorial project.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
texture tutorial on how to mirror and reflect [message #13212] Thu, 10 April 2003 16:28 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
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i used the tutorial from 3d cafe that is the simplest one... look for 3d marble or something like that under 3DS tutorials.

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
texture tutorial on how to mirror and reflect [message #13535] Sat, 12 April 2003 08:01 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Sk8rRIMuk

Halo38

Doitle

In order to reflect you have to fall back onto a Counter Strike mapper's secret weapon. You make the floor like 50% transparent, and copy your entire room. Then flip it upside down and just below the floor. It will look like the whole room is mirrored in the floor even though you are really seeing another room.


As seen in conquest winter i belive, that would double poly count!!! Crying or Very Sad Crying or Very Sad Crying or Very Sad (wants 3DS that does refections doesn't it??)

You wont see your characters reflection mind (hmmm someone right a script to mirror the character too when you enter a script zone sounds goog to me! doubles polys again doh!)


Yes I have 3DS Max and yes it does do reflection...

It looks ace you can see an example of refelection on this knife blade & bottle here:

[img]

[img]
That was from the tutorial project.

-Sk8rRIMuk


Is that the latest version '5' I Think I WANT 3DS MAX!!!!! RRRRRRRAAAAAAAAAAAHHHHHHHHHHH

*dribbles at the potential of 3DS*


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

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texture tutorial on how to mirror and reflect [message #13548] Sat, 12 April 2003 09:04 Go to previous messageGo to next message
Sk8rRIMuk is currently offline  Sk8rRIMuk
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Halo38


Is that the latest version '5' I Think I WANT 3DS MAX!!!!! RRRRRRRAAAAAAAAAAAHHHHHHHHHHH

*dribbles at the potential of 3DS*


Yes thats version 5 it is totally kool any I find it way easier than gmax...

The render 0wnZ.

EDIT: Sorry no thats version 5.1 they brought a update out not long back.

-Sk8rRIMuk


WOL Nick - Sk8rRIMuk

http://www.bwstudios.co.uk/private/sk8rrimuk.jpg

The one and only original "spammander"!
texture tutorial on how to mirror and reflect [message #13551] Sat, 12 April 2003 09:12 Go to previous messageGo to next message
Halo38 is currently offline  Halo38
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Sk8rRIMuk

Halo38


Is that the latest version '5' I Think I WANT 3DS MAX!!!!! RRRRRRRAAAAAAAAAAAHHHHHHHHHHH

*dribbles at the potential of 3DS*


Yes thats version 5 it is totally kool any I find it way easier than gmax...

The render 0wnZ.

EDIT: Sorry no thats version 5.1 they brought a update out not long back.

-Sk8rRIMuk


*dribbles some more*


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
texture tutorial on how to mirror and reflect [message #14286] Mon, 14 April 2003 14:54 Go to previous message
maytridy is currently offline  maytridy
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Where can i get 3ds max? Is there a good tut on how to get started? Can i put 3ds stuff into Renegade?

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