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Setting Camera Object [message #129296] Mon, 27 December 2004 21:16 Go to previous messageGo to previous message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
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Colonel
*Dust off old cinematics*

Here's a good example.

;camera
-0 Create_Object, 0, "PM_Camera2", 0, 0, 0, 0
-0 Control_Camera, 0
-0 Enable_Letterbox, 1, 1
-150 Control_Camera, -1
-151 Control_Camera, 1
-600 Control_Camera, -1
-601 Control_Camera, 0
-700 Control_Camera, -1
-700 Enable_Letterbox, 0, 1

;peeps
-0 Create_Object, 1, "PM_SpawnBones", 0, 0, -1, 0
-0 Play_Animation, 1, "PM_SpawnBones.PM_SpawnBones", 0

-0 Create_Real_Object, 2, "CnC_Nod_RocketSoldier_0", 1, "spawn1"
-5 Attach_to_Bone, 2, 1, "spawn1"
-5 Play_Animation, 2, "s_a_human.h_a_a0b1", 1

-0 Create_Real_Object, 3, "CnC_Nod_FlameThrower_0", 1, "spawn2"
-15 Attach_to_Bone, 3, 1, "spawn2"
-15 Play_Animation, 3, "s_a_human.h_a_a0b1", 1

-0 Create_Real_Object, 4, "CnC_Nod_Minigunner_0", 1, "spawn3"
-15 Attach_to_Bone, 4, 1, "spawn3"
-0 Play_Animation, 4, "s_a_human.h_a_a0b1", 1


-0 Create_Real_Object, 5, "CnC_Nod_FlameThrower_1Off", 1, "spawn4"
-5 Attach_to_Bone, 5, 1, "spawn4"
-20 Play_Animation, 5, "s_a_human.h_a_a0b1", 1


-0 Create_Real_Object, 6, "Nod_Kane", 1, "spawn5"
-5 Attach_to_Bone, 6, 1, "spawn5"
-0 Play_Animation, 6, "s_a_human.h_a_a0b1", 1

;vehicle
-600 Create_Object, 7, "PM_CarBone", 0, 0, 0, 0
-600 Play_Animation, 7, "PM_CarBone.PM_CarBone", 0
-600 Create_Real_Object, 8, "CnC_GDI_Humm-vee", 7
-600 Attach_to_Bone, 8, 7, "Box01"



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