Mine Matters [message #126669] |
Wed, 15 December 2004 11:19 |
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newcmd001
Messages: 88 Registered: June 2003 Location: GDI Base of Operations, B...
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I saw a dispute while playing on WOL so I guess I'll put this "tactical scenario" up for you guys to provide input.
In any, it is obvious that you'll need to prevent your opponents from sneaking in with APCs and f*cking off your buildings. One of your defenses are proximity C4s or mines. Now, there are two ways of mining.
[list]1. Mine buildings - Pretty straightforward. You mine the doors of the buildings. This prevents those pesky techs from blowing your structures from the MCT by C4'ing it. This is of course, normally used in maps with defenses. But if you play in maps without AGTs and Obelisks I see that many hotties and techs consider another option.[/list:u]
[list]2. Mine Tunnels - Tunnels. Entrances. Whatever. You mine the entrances to your base which might include tunnels and all that. This effective prevents your opponents from getting even near the buildings. An effective way to prevent Ions or Nukes outside buildings, but weak against APC.[/list:u]
The problem is, due to mine limits, normally you can't do both. Once, I was playing on C&C_Islands.mix and two hotwires (I was on GDI) were arguing on whether to mine buildings or tunnels. They both had a point. Mine buildings and risk the buildings getting nuked from the SBHs, one said. Mine tunnels and let the APCs waltz in with C4s, another said.
Let's consider you're either GDI or Nod playing on Islands, and it was the beginning of the game (i.e. no buildings destroyed and no idea what the enemy is up to), and you were the only hotwire/technician and were given order to mine fast.
My question is, considering the pros and cons, how would you mine in this map (Islands) and other non-AGT&Obelisk maps?
Best regards,
<font color=#00FF00>[b]General Newcmd001[b]
GDI Thailand Supreme Commander</font>
Founder and leader of Th-W-H, GDI's primary taskforce in Thailand
<font color=lightgreen>Transmission ended</font>
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Mine Matters [message #126716] |
Wed, 15 December 2004 15:16 |
Hulkcore
Messages: 64 Registered: April 2004
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On GDI, definately mine bar no matter what. Ped Beacons are no fun. On Islands for GDI I would say mine buildings cause sbh are gonna get in even if you mine the tunnels.
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Mine Matters [message #126911] |
Thu, 16 December 2004 15:41 |
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csskiller
Messages: 522 Registered: April 2004
Karma: 0
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Colonel |
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HELLBILLY DELUXE | ALLWAYS MINE THE BARRAX ON UNDER!
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:rolleyes: Err, wtf? The agt will pwn the Nod people that try to go in. At the most it deseves 1 mine.
When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.
However, after a period of slumber, Razgriz returns.
This time as a great hero...
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Mine Matters [message #127026] |
Fri, 17 December 2004 07:22 |
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HELLBILLY DELUXE
Messages: 68 Registered: July 2004
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csskiller |
HELLBILLY DELUXE | ALLWAYS MINE THE BARRAX ON UNDER!
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:rolleyes: Err, wtf? The agt will pwn the Nod people that try to go in. At the most it deseves 1 mine.
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Look in the dictonary under "sarcasm" mister.
HI2U! I R ICECREAM MAN!!
<3 <3 <3
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Mine Matters [message #127207] |
Fri, 17 December 2004 18:43 |
SuperTech
Messages: 89 Registered: March 2003
Karma: 0
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The short answer: it depends.
For the GDI side on Islands mining the tunnels is really dumb. There's no way of mining the front of the base and the tunnels to keep SBHs out. A SBH is going to go for the path of "least mines" so you may hit him with 1 or 2 prox minutes, but he'll make it through cloaked. On the other hand: you can properly mine all GDI buildings so the SBHs cannot nuke inside the buildings. This greatly reduces their effectiveness as you can drive from building to building to find and disarm the nukes relatively quickly.
For NOD's side on Islands: I usually do the tunnels. This protects both the airstrip and the hand since they are right on top of the tunnels. And then maybe the back of the Refinery to thwart APC rushes.
For walls: I mine the ref, wf and pp ramps. SBHs love to nuke from the top of the buildings. Again, mining tunnels entrances doesn't make sense. As an SBH I can easily run the mines and take some damage. But I don't want to set a nuke on the bottom of a building!
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Mine Matters [message #127294] |
Sat, 18 December 2004 09:10 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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It really depends on the size of the game... but here's a general guideline
City Flying
GDI: both power doors, back of ref, back of WF, AGT
Nod: both power doors, back of ref, airstrip, Ob. Waste of time mining the Hand
Walls Flying
GDI: tunnel entrances at the TOP of the ramps, this way you can see infiltrators disarming them. Also scatter a thin line at the front gate as a SBH warning system
Nod: tunnel entrances (see GDI)
Field
GDI: AGT, back of ref/barracks to prevent nukes, put the rest between the AGT and the base entrance
Nod: ob, hand, ref, air
Under
GDI: AGT, put the rest between AGT and base entrance
Nod: ob, back tunnel near the powerplant
Complex
not much point mining
Volcano
tunnel entrances
Islands
GDI: lots at the tunnel, a thin line at the water fjord thingy as a SBH warning system
Nod: lots at the tunnel
Canyon
GDI: lots at the tunnel, a few at the tank entrance
Nod: lots at the tunnel
Mesa
GDI: AGT, if wallhop is allowed back of ref as well
Nod: powerplant, air, ob, back of Hand
Hourglass
GDI: AGT
Nod: Ob
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Mine Matters [message #127298] |
Sat, 18 December 2004 09:43 |
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HELLBILLY DELUXE
Messages: 68 Registered: July 2004
Karma: 0
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j4S[p | ]HELLBILLY DELUXE | You bl0w. Plz die nub.
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I've been here longer than you, before the n00bs started registering here. So, your the n00b, deal with it.
And while your at it, learn some decent English please. :rolleyes:
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You are a complete utter moron. How can you actually call me a n00b for that fact that you are a forum troll and I'm not. I actually play the game and own at doing so. All you do is spam the forums without knowing jack shit about the game itself, which makes most of your posts invalid. Maybe one day even detective dipshit will realize, that games were primarily made to play and not to chat about.
You rock!
HI2U! I R ICECREAM MAN!!
<3 <3 <3
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Mine Matters [message #127303] |
Sat, 18 December 2004 10:29 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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Laeubi | On Hourglas and GDI i really would also mine the PP... its too easy for Nod to get there.
same for HoN front entrance
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We're assuming your team is actually playing, in which case there would be meds on the sides and the hill/near the AGT....
If you are to assume GDI is completely fucking retarded, then yes, Nod can APC rush the powerplant :rolleyes:
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Mine Matters [message #127331] |
Sat, 18 December 2004 12:09 |
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Jaspah
Messages: 1478 Registered: July 2003 Location: Syracuse, New York
Karma: 0
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General (1 Star) |
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HELLBILLY DELUXE |
j4S[p | ]HELLBILLY DELUXE | You bl0w. Plz die nub.
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I've been here longer than you, before the n00bs started registering here. So, your the n00b, deal with it.
And while your at it, learn some decent English please. :rolleyes:
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You are a complete utter moron. How can you actually call me a n00b for that fact that you are a forum troll and I'm not. I actually play the game and own at doing so. All you do is spam the forums without knowing jack shit about the game itself, which makes most of your posts invalid. Maybe one day even detective dipshit will realize, that games were primarily made to play and not to chat about.
You rock!
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I know jackshit? I play this game all the fucking time! And it looks like you found a dictionary, wewt. Who gives a shit if I'm a forum troll. I'll connect to these forums if I want to. :rolleyes:
So shut the fuck up, because YOU don't know what your talking about.
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Mine Matters [message #127370] |
Sat, 18 December 2004 15:06 |
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HELLBILLY DELUXE
Messages: 68 Registered: July 2004
Karma: 0
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Quote: | I know jackshit? I play this game all the fucking time!
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Wow for having no life at all you sure suck at your only hobby.
Quote: | And it looks like you found a dictionary, wewt.
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L!OL UM YA I TINK SO 2
Quote: | Who gives a shit if I'm a forum troll. I'll connect to these forums if I want to.
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Good call there buddy. At least you're not the one telling other people what to do. Quote: | ^^ Your not funny. So stop spamming.
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Quote: | So shut the fuck up, because YOU don't know what your talking about.
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By now I know that you're a lonely cybergeek who doesn't even succeed in his only ambition and talks in controversy.
HI2U! I R ICECREAM MAN!!
<3 <3 <3
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Mine Matters [message #127376] |
Sat, 18 December 2004 15:23 |
$c0p3
Messages: 155 Registered: April 2004
Karma: 0
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j4S[p | ]HELLBILLY DELUXE | You bl0w. Plz die nub.
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I've been here longer than you, before the n00bs started registering here. So, your the n00b, deal with it.
And while your at it, learn some decent English please. :rolleyes:
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:wow:
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Mine Matters [message #127378] |
Sat, 18 December 2004 15:28 |
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glyde51
Messages: 1827 Registered: August 2004 Location: Winnipeg
Karma: 0
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General (1 Star) |
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HELLBILLY DELUXE |
j4S[p | ]HELLBILLY DELUXE | You bl0w. Plz die nub.
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I've been here longer than you, before the n00bs started registering here. So, your the n00b, deal with it.
And while your at it, learn some decent English please. :rolleyes:
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You are a complete utter moron. How can you actually call me a n00b for that fact that you are a forum troll and I'm not. I actually play the game and own at doing so. All you do is spam the forums without knowing jack shit about the game itself, which makes most of your posts invalid. Maybe one day even detective dipshit will realize, that games were primarily made to play and not to chat about.
You rock!
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Him a troll? No, you look uglier, you can take that role.
No. Seriously. No.
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