How do you make a map so it's .mix [message #126342] |
Mon, 13 December 2004 15:54   |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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CnCsoldier08 |
-Delete the Always, Characters, Presets and Scripts folders.
-Go to the EditorCache folder and delete the files METER.TGA, TA_CEMENT.TGA, TA_DUMMY.TGA,
and TA_FRONT.TGA. Also delete the .dds versions of those 4 files if they exist
-Delete any asset_report.txt files that exist in any remaining folders, including the main
mod package folder.
-Export the .mix
-Restore the deleted Always, Characters, Presets, and Scripts folders
Straight From Neosaber, who owns, BTW.
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-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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