CP2 thoughts [message #124725] |
Mon, 06 December 2004 18:34 |
Hulkcore
Messages: 64 Registered: April 2004
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I know CP1 is just out and all, but anyone have anythoughts about fixes for the next one? My reason for starting the topic is cause I have one...
Can you guys fix the pistol reload so that you start with a loaded pistol.
I assume this should be fairly easy to do, cause it seems like they intended it since when you host pistol is loaded.
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CP2 thoughts [message #124860] |
Tue, 07 December 2004 02:59 |
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mac
Messages: 1018 Registered: February 2003
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General (1 Star) Administrator/General |
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No, on this one. Already discussed it with jonwil
While its probably technically possible to fix it, it creates an imbalance between CP and non-cp players on the same servers - ie CP players have a reloaded pistol on startup, and the others won't.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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CP2 thoughts [message #124892] |
Tue, 07 December 2004 07:23 |
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mac
Messages: 1018 Registered: February 2003
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General (1 Star) Administrator/General |
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Still no. We're not creating an advantage for specific players.
It's like changing the vehicle limit on the server. It's technically possible, but also requires a client side fix, so the client needs to have a recent CP.
What good is it, when you can have say 12 vehicles per team, but all the NON-CP players are waiting for a slot to open in the first 8 vehicles?
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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CP2 thoughts [message #124927] |
Tue, 07 December 2004 11:23 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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Shut the hell up.
I'm the bawss.
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CP2 thoughts [message #125077] |
Tue, 07 December 2004 19:18 |
Hulkcore
Messages: 64 Registered: April 2004
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mac | No, on this one. Already discussed it with jonwil
While its probably technically possible to fix it, it creates an imbalance between CP and non-cp players on the same servers - ie CP players have a reloaded pistol on startup, and the others won't.
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Is it possible to make a client side that allows anyone to have loaded pistol CP or not?
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CP2 thoughts [message #125145] |
Wed, 08 December 2004 00:28 |
Spoony_old
Messages: 1105 Registered: December 2004
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General (1 Star) |
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Unloaded pistols? Jeez.
Ob walking, Invisible harvesters, Bluescreening. If you can fix them, fantastic.
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CP2 thoughts [message #125154] |
Wed, 08 December 2004 02:18 |
Hulkcore
Messages: 64 Registered: April 2004
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why doesn't ACK stay on the topic and stop trying to bitch about how crapy renegade is when he still plays it?
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CP2 thoughts [message #125202] |
Wed, 08 December 2004 11:39 |
Spoony_old
Messages: 1105 Registered: December 2004
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General (1 Star) |
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Because it's a very boring topic
I have gotten into the habit of always reloading pistol when I buy a hotwire/tech and get into a tank... It does not hinder or delay gameplay. The ONLY possible way that could hinder gameplay is if you respawn in a building, grab a engineer and realise there are enemies right next to you. In which case you'll get the job done quicker with remotes anyway.
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CP2 thoughts [message #125389] |
Thu, 09 December 2004 00:39 |
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I think some people are making new models (vehicles replacement for Renegade) ... Can't tell you more. I saw some of their work, it's very good.
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CP2 thoughts [message #125640] |
Fri, 10 December 2004 08:31 |
trunkskgb
Messages: 214 Registered: September 2003
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mac | No, on this one. Already discussed it with jonwil
While its probably technically possible to fix it, it creates an imbalance between CP and non-cp players on the same servers - ie CP players have a reloaded pistol on startup, and the others won't.
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Understood, but is there not some way we can make it so EVERYONE will get the patches? Kinda like how it was when Renegade 1st came out. That would solve many problems based on advantages of having CP1, and not.
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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CP2 thoughts [message #126058] |
Sun, 12 December 2004 08:10 |
VV0LVERINE
Messages: 4 Registered: December 2004
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Hi, i just want to add my two cents to this thread seeing as how some people changed my post in the other forum, i would like to suggest a few things if i may, first a VETRANCY system like in C&C GENERALS(or any other C&C game), an IN-GAME CLOCK that is synched up with your computer clock(i gotten in trouble for being on too long & i want to know what time it is while i play.)
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CP2 thoughts [message #126089] |
Sun, 12 December 2004 10:03 |
trunkskgb
Messages: 214 Registered: September 2003
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cmatt42 | No, they would have to get EA to do something like that (yeah, right).
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Gae, not everyone has RenGuard or has CP1 for that fact.
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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