my 1st vehicle model [message #123777] |
Fri, 03 December 2004 04:47 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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My 1st attempt at a vehicle....figured I'd give it a try, I will probably use it as a prop as a parked bus in Reborn....while looking thru the civilain vehicles in TS all of them seemed to be modern and not set in the same time TS is suppose to be.
So I found the sleekest looking bus and this is what I came up with.
1400 poly
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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my 1st vehicle model [message #123788] |
Fri, 03 December 2004 05:51 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Stryder
Messages: 54 Registered: September 2004 Location: Houston, Texas (USA)
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Hmm, looks good so far but the true test is when you texture it.
Wow... I just got banned for being a fucking idiot.
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my 1st vehicle model [message #123826] |
Fri, 03 December 2004 09:15 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Pendullum
Messages: 255 Registered: September 2003
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yeah, it would look good as an abandoned vehicle in the map that you can take as your own
Aircraftkiller | (flaming is what homosexuals do)
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my 1st vehicle model [message #123862] |
Fri, 03 December 2004 13:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Looks decent. The bottom of the front is shaped differently, and instead of having those sharp edges where the top and sides meet and where the sides and front meet, they need to be rounded (just and extra angle).
Also, you really need to go through and clean it up, because model-wise it looks very messy and there's a lot of polygons that can be combined without losing any detail.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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my 1st vehicle model [message #126267] |
Mon, 13 December 2004 11:19 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
Deactivated
Messages: 1503 Registered: February 2003
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General (1 Star) |
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Titan1x77 | I wanted to make it looked used a bit sort of dented and scratched, it was my 1st texture attempt ![Confused](images/smiley_icons/icon_confused.gif)
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Yes, but the way you did it made it look like somebody used a sledgehammer on it. Scratches and dirt would look better. Don't overdo it though.
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