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The Zero Bug [message #123517] Wed, 01 December 2004 21:15 Go to next message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma: 0
General (3 Stars)

I am going to dive deep into the renegade code to try and fix this nasty issue in renegade.
But, before I can do that, I need every piece of information possible on this bug.
Exactly what causes it?
Exactly what symptoms do you get?
Anything else that can be said abiut this bug.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
The Zero Bug [message #123585] Thu, 02 December 2004 09:56 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
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General (2 Stars)
Category Moderator
whenver you do anything that will increase or decrease your score, your score & creds reset to zero, for example

shooting a tank, it would do no damage, and your score & creds reset to 0

it is sometimes caused by objects.ddb in your data dir

ive had it a few times on pkgs as well
The Zero Bug [message #123592] Thu, 02 December 2004 10:54 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

Some 0Bug facts:
- Play Renegade, join a server with a PKG mod, then after 1 or 2 maps, join another 'normal' server.
- This works vice versa
- only 'workaround' Restrt regade BEFORE and AFTER playing a MOD
- (object.dbb ARE mods for Rengade)
- The searchfunction should bring up several topics on that from the early Renegade times.
- its's intention was to prevent Cheating, so if you try a objects mod it SHOULD prevent you from making any damage etc.
- It apears on pkg because the time you leave the server, your strings.tdb and objects are still in juse (partially)
- Westwood never fixed that 'bug'
- If you have the Zero bug, you must restart Rengade + PC, and NOT join the same server, as long as the next map in the ciycle is played.

As mentioned before, thsi are the symptoms:
- everytime you shoot something (that is damagable), credits go 0
- your ponts get 0
- you do 0 damage
- anyidea why it is called 0bug? Razz

Other things that can be said about:
- Its not a problem with GSA/ASE, because you restart everytime before switching the server.


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The Zero Bug [message #124737] Mon, 06 December 2004 18:53 Go to previous message
Everyone
Messages: 45
Registered: July 2004
Karma: 0
Recruit
I get the zero bug when the server resets and I rejoin the server again. Sometimes, it get fixed if the server restarts again and I join however if someone else have the zero bug and left before it resets and rejoin, then I get the zero bug again.
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