Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » zero bug with cp1 server?
zero bug with cp1 server? [message #123092] Tue, 30 November 2004 08:42 Go to next message
Oni AngeR is currently offline  Oni AngeR
Messages: 7
Registered: October 2004
Location: The Netherlands
Karma: 0
Recruit
I was playing in my own server it has br1.40 and cp1 fds (updated) suddenly me and some others got the zero bug :S anyone have id's how ?? and no we dont have installed other skins (at least i didnt)
And just for the record im on renguard (so were the others)

/Anger

[edit] my server is constantly crashing and restarting it won't gameover automaticly either after the first map (<< this should happen with SSAOW no? ) :S im really confused any help?


zero bug with cp1 server? [message #123123] Tue, 30 November 2004 11:41 Go to previous messageGo to next message
t1000n1 is currently offline  t1000n1
Messages: 41
Registered: September 2003
Karma: 0
Recruit
I don't know, I had the zero bug once, and only once, before in an odd occcasion before the renquard even came out. And I wasn't (don't) cheat. It also happened to someone else before too in a game i was in. Maybe its just a freakish incident?

Just when u thought u seen the last of me.....ILL BE BACK!!!
zero bug with cp1 server? [message #123509] Wed, 01 December 2004 20:13 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
Messages: 1132
Registered: November 2003
Karma: 0
General (1 Star)
Deleted
I have this constantly and it stopped once I stopped using mac custom scripts.dll for brenbot

zero bug with cp1 server? [message #123555] Thu, 02 December 2004 03:12 Go to previous messageGo to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
For the server crashing - http://download.renguard.com/scripts.zip - replacement dll.

For the 0 bug, investigating. Might be due to the objects.ddb included in SSAOW.


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

zero bug with cp1 server? [message #123705] Thu, 02 December 2004 20:06 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
Messages: 290
Registered: February 2003
Location: Kentucky, USA
Karma: 0
Recruit

If the mod isn't able to rename the objects.ddb file after the map is loaded, your server will bite the big one. I suggest you remove the bjects.ddb file in your data folder that is preventing the real objects.ddb from renaming itself.

Just an educated guess.
zero bug with cp1 server? [message #123945] Fri, 03 December 2004 18:38 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
Problems I have encountered:

1. Almost all the players in our server are getting the zero bug. It is happening as soon you are in a vehicle and kill a person. Once you have killed something it gives you the zero bug. Pretty sure that is what happens.

2. Also on SOO many maps you can't kill people, probably part of the zero bug, also can't run people over, AGT and OB aren't firing.

3. Some messages are displaying twice

<eoesvr01> Host: alkatek is NOT running RenGuard! alkatek COULD be cheating.
<eoesvr01> Host: alkatek is NOT running RenGuard! alkatek COULD be cheating.
zero bug with cp1 server? [message #124013] Sat, 04 December 2004 02:11 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

Yeah I played yesterday on a CP1 Server and it was really anoying that the AGT/OBI was not working on Under Mad

www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
zero bug with cp1 server? [message #124121] Sat, 04 December 2004 11:19 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
Any solutions yet mac???
zero bug with cp1 server? [message #124127] Sat, 04 December 2004 11:27 Go to previous messageGo to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
Working on it.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

zero bug with cp1 server? [message #124174] Sat, 04 December 2004 14:07 Go to previous messageGo to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
Okay, it's done

Released Serverside CP1 1.1

Fixes zero bug on SSAOW, gets rid of renaming objects.ddb -> bjects.ddb (and thus causing zero bug if it fails for some reason), fixes non working C&C Under, and adds a option in SSAOW to disable gamelog.

http://download.blackhand-studios.org/SS-CP1.1.exe

(Linux version coming soon)


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

zero bug with cp1 server? [message #126111] Sun, 12 December 2004 12:54 Go to previous message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
mac

For the server crashing - http://download.renguard.com/scripts.zip - replacement dll.

For the 0 bug, investigating. Might be due to the objects.ddb included in SSAOW.


I installed CP1 on my server last night and everyone was getting the 0 bug. I took away CP1 due to that.


My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
Previous Topic: BRenBot 1.40 Release (part of CP1 Server Side)
Next Topic: Error 17, wrong always.dbs?
Goto Forum:
  


Current Time: Wed Nov 13 22:27:55 MST 2024

Total time taken to generate the page: 0.01347 seconds