1024*1024 dds texture [message #122829] |
Mon, 29 November 2004 05:55 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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I have a question :
I tried a 1024*1024 dds texture on model a long time ago and it didn't worked.
Now it works on all models. I sent the dds file to one of my team mate. And on his renegade, the model was black. When I use the same file ( sent back to me ) and test it, it works fine. so wtf ?
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1024*1024 dds texture [message #122831] |
Mon, 29 November 2004 06:15 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Chronojam
Messages: 688 Registered: March 2003
Karma: 0
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Colonel |
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My video card sometimes doesn't like that resolution for a single texture in some applications. Split it up?
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1024*1024 dds texture [message #123730] |
Thu, 02 December 2004 21:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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The Renegade engine was meant to use 512x512 Texture maps. It can easily handly 1024x1024 but it does slow down the game somewhat.
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