Picked-up weapons [message #120992] |
Tue, 19 October 2004 05:25   |
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splnwezel
Messages: 46 Registered: October 2004 Location: Saskatoon, Saskatchewan
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Ah, OK. Makes sense. I figure since the 1K characters have 350 hit points, and damage multiplier is 5 for headshots, then it still allows headshot kills with the spawned weapon. Any less than a preset value of 70 wouldn't allow that. Thanks Aircraftkiller.
Eagles may soar, but weasels don't get sucked into Orca engines...
[GDE]splnwezel
http://www.gdeclan.net
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