Home » Renegade Discussions » Mod Forum » Cydonia Mars Map. pics etc.
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Cydonia Mars Map. pics etc. [message #116449] |
Fri, 24 September 2004 23:50 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Besides we can go there now and that is all that really matters. Either way you think.
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Cydonia Mars Map. pics etc. [message #116461] |
Sat, 25 September 2004 05:42 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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No going to the moon was not faked, to think that is pretty crazy. There is over 20,000 pictures from the apollo missions, and there is just no point to fake something like going to the moon. Neil armstrong was very talkative, and almost told to much information in most cases. Neil was responsible for most of the tasks, because he was a very skilled and well trusted person.
They did go to the moon, and how can it be faked if they came down in the capsule from space? So does that mean they stage it? invite hundreds of thousands of people to see the landing, of a faked craft? lol.
Neil armstrong lived on, as well as the others who went to the moon, so what are you talking about oblivion, just facts you read on some site from some guy with no education?
You need to do more research before you blurt something as crazy as we never have been to the moon.
On July 20, 1969, Neil Armstrong became the first man to step onto the surface of the Moon. He was followed by Edwin Aldrin, both of the Apollo 11 mission. The astronauts also experienced gravitational differences. The moon's gravity is one-sixth that of the Earth's; a man who weighs 180 lbf (pound-force) on Earth weighs only 30 lbf on the Moon. (The equivalent metric weight (or force) is the Newton, where 4.45 Newtons equal one pound-force.)
The Apollo and Luna missions returned 382 kilograms (840 pounds) of rock and soil from which three major surface materials have been studied: the regolith, the maria, and the terrae. Micrometeorite bombardment has thoroughly pulverized the surface rocks into a fine-grained debris called the regolith. The regolith, or lunar soil, is unconsolidated mineral grains, rock fragments, and combinations of these which have been welded by impact-generated glass.
Mass (kg) 7.349e+22
Mass (Earth = 1) 1.2298e-02
Equatorial radius (km) 1,737.4
Equatorial radius (Earth = 1) 2.7241e-01
Mean density (gm/cm^3) 3.34
Mean distance from Earth (km) 384,400
Rotational period (days) 27.32166
Orbital period (days) 27.32166
Average length of lunar day (days) 29.53059
Mean orbital velocity (km/sec) 1.03
Orbital eccentricity 0.0549
Tilt of axis (degrees) 1.5424
Orbital inclination (degrees) 5.1454
Equatorial surface gravity (m/sec^2) 1.62
Equatorial escape velocity (km/sec) 2.38
Visual geometric albedo 0.12
Magnitude (Vo) -12.74
Mean surface temperature (day) 107°C
Mean surface temperature (night) -153°C
Maximum surface temperature 123°C
Minimum surface temperature -233°C
There thats the facts you think you know about peoples heads exploading like in the movies.
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Cydonia Mars Map. pics etc. [message #116539] |
Sat, 25 September 2004 13:51 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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[quote="Genocide"]About the textures, i have made a few by mixing real surface screenshots of mars into textures, heres a screen showing a few of them.
If you want them PM me.
Those do look quite good man, i like the look.
However my brother looked in his doom3 folder and found some more mars textures that they used which alot are pretty nice. If you can just post screenshots of the actual textures, i can just save them
I'm pretty much done all the terrain work, ive shaped it alot more, the face is much more visible as well from above. I've also got a Ufo model im going to add crashed into the ground for effect.
this isent the same terrain, i just loaded the model to this so you can see it better
Well thats all for now, i just need to texture it , and add a crapload of rocks and boulders to the map.
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Cydonia Mars Map. pics etc. [message #116913] |
Mon, 27 September 2004 15:48 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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PCWizzardo | Don't know if using id's textures is legal, but the easy way to get them is to rename pak00.pak (or whatever the name is) to .zip and open it - .pak files are really .zip files.
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Since when did Id software ever say that their textures cannot be used in conjunction with other games. Lots of games share the same textures, as some are just to common.
If they want to sue me , fine so be it, they will get 2 cents from it.
Ive just been so caught up with the sims 2, that i haven't had any time to even get passed the stage i was at 5 days ago lol.
I just gotta get a good day, texture it then add all the objects etc.
I'm thinking ill just make a new ufo model, as the one above is pretty poorly designed.
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Cydonia Mars Map. pics etc. [message #116985] |
Mon, 27 September 2004 22:28 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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Its so much like the old ones, im already getting bored of playing it lol.
I went ahead, and textured the map. Earlier i had some major texture problems, because the textures were either to bright or to dark. I went in photoshop, and toned them all down, making them the same blend of texture, so now i think its ready for the spawn points and a quick test, then ill redo the texturing as usual and add the buildings, as well as the objects.
I always texture my maps a few times, so i get more ideas on how to blend it, and where etc, this way it looks the best i can get it when i blend for the 3rd time.
Id like to perhaps replace the moon texture with a texture Of one of jupiters moons, so more blueish with lots of cracks in it representing thick ice etc.
If its an easy change ill do it, but im not sure. Id also like to have other planets within the sky shader, so if anyone knows more info on that subject give me a pm or something.
This was taken about 50 metres away from the edge of the map. The backdrop extends another 700 metres from the edge.
Thats the face, hard to see with the fog, but you can clearly see the indents for the eyes and mouth.
Thats just a large dip created from large peices of rock getting tossed in the wind.
And of course i can't leave out the above view. Don't mind the crap scaling because with the fog you wont even notice the difference ingame.
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Cydonia Mars Map. pics etc. [message #116990] |
Mon, 27 September 2004 23:29 |
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drunkill
Messages: 180 Registered: January 2004 Location: Melbourne, Victoria, Aus...
Karma: 0
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Recruit |
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looks good, but why odnt you just have the sun? or unless you like the darkness, then have the moon, but not an icr moon, make it one of mars' moons.
And you have snow :/ would be good if you could make it dust. And also if the fog could be brown so it looks like dust, oh well.
How big is the map? well the playing zone, not the backdrops.
Promotional Artist for Red Alert: A Path Beyond
Vote for APB in the MOTY awards 2008!
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Cydonia Mars Map. pics etc. [message #116999] |
Tue, 28 September 2004 03:09 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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drunkill | looks good, but why odnt you just have the sun? or unless you like the darkness, then have the moon, but not an icr moon, make it one of mars' moons.
And you have snow :/ would be good if you could make it dust. And also if the fog could be brown so it looks like dust, oh well.
How big is the map? well the playing zone, not the backdrops.
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Yea i wish i could make dust storms , rather then just a layer of fog. Im still trying to figure out ways to have either tiny particles flying around, or the wind moving the layers of fog around as you walk etc.
The map playing surface is 550x500 metres aproximently.
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Cydonia Mars Map. pics etc. [message #117121] |
Tue, 28 September 2004 16:08 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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If anyone could help out on the Level edit, that would be great, as my Level edit has gone corrupt, and i think i need to reinstall it. Anyone who enjoys doing the Level edit stages of a map, give me a Pm, and ill send the map to you.
All i want , is an ingame test, and i just can't get it to work, so perhaps someone can just chuck a few rangers/hummers and spawners into it.
I want it for both renegade and renalert, so the choice would be yours, as well as where everything goes etc.
Well otherwise, i think it will be another month before i sort out my level edit problems, as its been acting up on me lately.
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Cydonia Mars Map. pics etc. [message #117278] |
Wed, 29 September 2004 09:00 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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Blazea58 | Id like to perhaps replace the moon texture with a texture Of one of jupiters moons, so more blueish with lots of cracks in it representing thick ice etc.
If its an easy change ill do it, but im not sure. Id also like to have other planets within the sky shader, so if anyone knows more info on that subject give me a pm or something.
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Hmm... can't you just make a .dds of a planet then rename it like the moon texture? :oops:
Beter known as "raapnaap".
www.apathbeyond.com
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Cydonia Mars Map. pics etc. [message #117523] |
Thu, 30 September 2004 20:39 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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I worked alot more on the map recently, and worked out my Level edit problem somewhat. I now have a fairly decent beta of the map, with low gravity vehicles. The gravity is set to 0.80, instead of 2.25, so there is a huge difference now when you drive. Infantry is set to jump normally for now though.
I plan on having the final version with the lowest visibility i can create, because on mars there is so many dust storms going on that, you usually cant see very far. Right now its set so you can see 200 meters with the fog, but i want it more like 50 when im done with it lol.
I still also need to add tons of boulders, as my fps is doing fine even as is, with the background of the map being 5 times larger then the actual play area, there isen't much fps dropping yet. So i plan on shortening the distance to a mear 150-200 metres, and having lots of fog, and Tons and tons of rocks and boulders.
Anyways, if you would like to try the beta of it, umm i gotta find a place to upload it lol, otherwise you can page me on Aim (Blazea58) and i can send it to you from there.
Here is a shot from my earlier test with lots of visibility. Just shows more distance.
Burning out on the sand, due to low gravity.
Hoss was having fun jumping out of vehicles in mid air.
Just me doing a Phat endo
Good view
The sad ending.
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Cydonia Mars Map. pics etc. [message #117601] |
Fri, 01 October 2004 06:50 |
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drunkill
Messages: 180 Registered: January 2004 Location: Melbourne, Victoria, Aus...
Karma: 0
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Recruit |
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Quote: | Mars has about 1/3 the gravity of Earth.
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Make the gravity 1/3 of what it usally is, then its exactly like Mars.
Aircraftkiller, Mars does have clods, but they are Very thin, not here like on earch where you can spot a cloud easy, its hard because they are high up, and thin. There also red/pink so the blend in with the atmosphre.
Blazea, if you want rocks, put them in, in lots of diffrent sizes, Big and small.
And maybe a meteor? A largish Crater, with the meteor gone, seeming they explode and scatter, make it just like a blast crater, with scorch marks.
But the map looks very cool and promising. Keep up the work.
Promotional Artist for Red Alert: A Path Beyond
Vote for APB in the MOTY awards 2008!
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