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Cool Effect [message #116140] Wed, 22 September 2004 19:59 Go to next message
Oblivion165 is currently offline  Oblivion165
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This may be a well known technique, But i though of a way to make water reflect the room. Simple idea, but i never thought of it before.

http://www.dr-oblivion.com/Reflect.jpg


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Cool Effect [message #116142] Wed, 22 September 2004 20:07 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I've done it before; it's just that it didn't turn out as well as yours because I tried terrain.
Cool Effect [message #116157] Wed, 22 September 2004 22:29 Go to previous messageGo to next message
Spice
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That reflection look's very nice. Something Like that is going to be used it the Death Star map for Renegade : A new hope.

http://www.n00bstories.com/image.fetch.php?id=1193201512

The reflection isn't even in that picture. I applied it fast for a WIP image.

I tried making it work with characters some time ago. I never got far enough to test it in game , I didn't know enough about bone's and linking for me to get it work properly back then.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif

[Updated on: Wed, 22 September 2004 23:41]

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Cool Effect [message #116159] Wed, 22 September 2004 22:39 Go to previous messageGo to next message
Hav0c is currently offline  Hav0c
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Nice hanger Smile
Cool Effect [message #116160] Wed, 22 September 2004 22:44 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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I modeled the hanger, he re-textured it and changed it a bit.
Cool Effect [message #116163] Wed, 22 September 2004 23:13 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
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Care to share how you did it? Razz

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Cool Effect [message #116220] Thu, 23 September 2004 11:18 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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thats one nice find! Smile

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Cool Effect [message #116235] Thu, 23 September 2004 12:07 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
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Bah, SomeRhino did something like this a little over a year ago. And at a bigger scale.

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http://www.drireign.ath.cx/system.php?page=cnc_winter


http://www.drireign.ath.cx/SomeRhino/winter3.gif


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Cool Effect [message #116248] Thu, 23 September 2004 13:07 Go to previous messageGo to next message
WNxCABAL is currently offline  WNxCABAL
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How is this effect created?

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Cool Effect [message #116252] Thu, 23 September 2004 13:33 Go to previous messageGo to next message
Spice
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bigwig992

Bah, SomeRhino did something like this a little over a year ago. And at a bigger scale.


Yea I that is where I found out how to do this , An imported version of his map.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Cool Effect [message #116257] Thu, 23 September 2004 14:01 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Commander

It's done by duplicating the meshes you want to appear in the reflection, then rotating it 180 degrees on the Z axis. You then make a flat mesh in between that is textured and translucent to make a better effect.

Oblivions pictures pretty much show all this.


Ooh, nasty.
Cool Effect [message #116294] Thu, 23 September 2004 17:45 Go to previous message
icedog90 is currently offline  icedog90
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You don't rotate it, you mirror it.
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