Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » Conquest Winter Released!
Conquest Winter Released! [message #11445] Wed, 02 April 2003 20:31 Go to next message
SomeRhino is currently offline  SomeRhino
Messages: 260
Registered: February 2003
Karma: 0
Recruit
Download:
http://mods.cncrenegade.com/somerhino/CWinter.zip (4.6 MB)

Images:
http://www.n00bstories.com/image.gallery.php?folder=97

-------------------------------------------------------------------------------------
Conquest Winter Readme

Author: SomeRhino

Setting:
Deep within the snow-covered mountains flourishes a new type of Tiberium; a species which contains double the amount of value when compared to common green Tiberium. It is apparent that blue Tiberium only grows where heat doesn't breakdown it's components. Both Nod and GDI desire to harvest the crystals.

Description:
Conquest Winter is a larger map with mountain passes, tunnels, caves, a frozen waterfall, a cottage, trees, bunkers, climbable mountains, blue tiberium, and much more. New buildings include the Communication Centers and the Repair Bays. With 5 months in the making, it is my most elaborate map yet.

The map has been optimized with vis culling rendering to bring the best performance possible.

Conquest Winter is FDS Compliant; it cycles with maps without crashing.

As far as I know, there are no known bugs except for the Nod Repair Bay disappearing from certain angles. This is apparently a vis error. I tried numerous times to fix it, but the error did not show up in Level Edit, so I couldn't. Just imagine that it's Nod's test on their stealth generator prototype...

If you do find any serious flaws, email them to me, and I may consider releasing an updated version.

Special thanks go out to:
Westwood Studios
Bumpaneer: Custom PTs and MCTs
AircraftKiller: Environment mapping tutorial and various suggestions
The dedicated beta testers: Adnecles1*, Aprime1, BigWig992, Diotle**, Imdgr8one, Majjin Vegeta aka DethMadx9, MeXadiaz, Sk8rRIMuk, SS3Vegito, Titan1x77, Triforce, and Yano7. Adnecles gets the asterisk award for most bugs reported. Diotle gets the double asterisk award for being forgotten as a beta tester in the readme file.

I hope you have as much fun playing this map as I did making it. If not, then there's something seriously wrong with you...

-SomeRhino
SomeRhino@juno.com

Questions/Comments?
Email me.


[Updated on: Thu, 03 April 2003 19:25]

Report message to a moderator

Conquest Winter Released! [message #11447] Wed, 02 April 2003 20:35 Go to previous messageGo to next message
Yano
Messages: 640
Registered: February 2003
Karma: 0
Colonel
yay Very Happy
Conquest Winter Released! [message #11451] Wed, 02 April 2003 20:46 Go to previous messageGo to next message
ApocXS is currently offline  ApocXS
Messages: 37
Registered: April 2003
Karma: 0
Recruit
good map Smile just played it for about a hour. i like it better than conquest islands.. only thing i found out was there is a visual bug in tib field... but its not a major bug so just thought id tell you but very well done.. Smile
Conquest Winter Released! [message #11460] Wed, 02 April 2003 21:57 Go to previous messageGo to next message
exnyte is currently offline  exnyte
Messages: 746
Registered: February 2003
Karma: 0
Colonel
Took a look at your map. I like the size of it, and the fact that it's dark makes it even more fun. Very well thought out, and you can tell you put a lot of work into it. Job well done.

majikent
Conquest Winter Released! [message #11506] Thu, 03 April 2003 07:53 Go to previous messageGo to next message
LTKirovy is currently offline  LTKirovy
Messages: 156
Registered: February 2003
Karma: 0
Recruit
FUck forgot to download it last night

WOL:LTKirovy
GSA:LTKirovy
Renegade owns!
RIP Westwood Sad
Conquest Winter Released! [message #11585] Thu, 03 April 2003 15:42 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
Messages: 260
Registered: February 2003
Karma: 0
Recruit
ApocXS

good map Smile just played it for about a hour. i like it better than conquest islands.. only thing i found out was there is a visual bug in tib field... but its not a major bug so just thought id tell you but very well done.. Smile


Must be a vis error. Nothing to worry about though, since people should be able to see you from other sectors on the map.


Conquest Winter Released! [message #11594] Thu, 03 April 2003 16:48 Go to previous messageGo to next message
Archcasp is currently offline  Archcasp
Messages: 150
Registered: April 2003
Location: Norfolk Va
Karma: 0
Recruit
very good map, i dled and it kicks major ass =)

Josh Martin aka Casper or Arch.
Staff Sgt. Martin
http://www.z100whitwell.com/andrea/Joshs/ss/siggy.png
Conquest Winter Released! [message #11617] Thu, 03 April 2003 18:36 Go to previous message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
Looks wicked can;t wait to play it

*87% done*

Very Happy Very Happy
Previous Topic: newb
Next Topic: Quck Poll
Goto Forum:
  


Current Time: Fri Nov 15 13:19:37 MST 2024

Total time taken to generate the page: 0.00738 seconds