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CNC3: Tiberian Twilight [message #115666] |
Mon, 20 September 2004 12:27   |
Weirdo
Messages: 369 Registered: March 2003
Karma: 0
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Commander |
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You want to know what is wrong to my opinion with Generals?
First of all the SP is not very inspiring, louzy storyline and not many missions. But oh wel, if the SP isn't really that good let's look at multiplay. This game could be a good MP game, if they actually used their brains when making a MP. I think it's a shame that they released the game without it being able to check who was disconnecting in a game. Come on, after so much experience with RTS games, you should know by know, that people will use disconnection, as a way not to loose points. Oh well, people at first didn't really had to disconnect. EA made it easier, why not put the stats on the users computer. That way instead of modding cars in NFS:underground people can now modify there scores, so they look uber 1337. But oh well, maybe it wasn't so bad if they actually made a team of people who watched over who was cheating, Lke they promised in the beginning.
Why would I buy a game, just to wait a few months, for it to be actally patched in a way that it's playable online, and with a ladder. If I waited those months I could have bought it cheaper.
The sad thing is, I actually read somewhere, how proud someone of the team was. For actually develop a game in such a short time as they did. You know why you were so FAST!!!!, because it needed a few more months, after release to be actually playable.
Oh yeah, and there new forums are a joke.
Size doesn't matter.

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CNC3: Tiberian Twilight [message #115689] |
Mon, 20 September 2004 14:25   |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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Haha, reviews. They're clueless as to the real reasons why Zero Hour and to a lesser extent Generals sucks--support. The history or lack thereof is not really worth explaining. And reviewers wouldn't really know about the games that came behind the C&C name.
If you've played the first C&C, RA, TS, and Emperor (though it is not a C&C, but it still had the WW label on it), you can't tell me that when you look at Generals, you haven't been spoiled by the WW games that came before Generals. If you've never experienced the old games (which is really impossible these days, considering how advanced games have come), it's really too bad, because you don't know what you're missing. You'd think Generals is a good game because your standards are not as high as those who've been with C&C for so long.
If EA designed Generals to be primarily a single player game (considering the vast majority bought the game never intending to go online), just think how incredibly badly EA is shortchanging its players. And if EA designed Generals to be an online game, then where has the support for it gone? The game is just not strong enough in ANY aspect to hold together a significant community.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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