Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Two Questions
Two Questions [message #115074] Thu, 16 September 2004 17:26 Go to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
I Made everything in my mod animated basically. Just about every terrain item is damagable, from doors, to Rope Bridges. But on some of them i want to kill people if they touch it on its death animation.

Such as i have a 2nd floor door that bust through the rails and falls to the ground, but it doesnt kill the person under it. just hangs there till they move.

I put collision mode to kill, but it sets it back to default. Should i make a explosion with no textures or something? just a kill radius?

http://www.dr-oblivion.com/Rails.jpg

*********

Second Question, Can someone export strings to excel for me, it seems my version is to new for it to export properly.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165

[Updated on: Fri, 17 September 2004 05:37]

Report message to a moderator

Two Questions [message #115086] Thu, 16 September 2004 18:25 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
Karma: 0
General (1 Star)
Moderator - Mod Forum
It's a known bug in Level Edit, but I'm you can find another way to do it with scripts...

anyone?


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
Two Questions [message #115096] Thu, 16 September 2004 21:25 Go to previous messageGo to next message
Dante
Messages: 1039
Registered: February 2003
Karma: 0
General (1 Star)
it was confirmed by Mr. hjelstrom that the animation mode of kill was removed in one of the early patches due to some very bad bugs and exploit possibilities, im sure if you search for it, you can see the converstations between stonerook and him about it. stonerook was the king of animations.

Two Questions [message #115118] Fri, 17 September 2004 05:39 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
hmm

I made the kill zone, small with high damage, and it works ok, but it kills anyone under the porch, aswell. Ill ask him about it.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Two Questions [message #115124] Fri, 17 September 2004 06:50 Go to previous message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
Can't you make a script zone under the porch and when it recieves a custom it kills anything in that zone. Then append a on death send custom script to the rail and when it breaks it sends ths custom to kill anything in that script zone.

Not sure if this will work, but its another concept on how to do it.


http://www.freeflow-solutions.com/sigs/ffsig.gif
Previous Topic: Commando : Open Source
Next Topic: Gmax Export Failure
Goto Forum:
  


Current Time: Fri Nov 29 19:50:22 MST 2024

Total time taken to generate the page: 0.00980 seconds