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Compile error [message #114386] Mon, 13 September 2004 13:01 Go to next message
Hammer_FIST is currently offline  Hammer_FIST
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i keep getting a compile error with ssaow.... can anyone help please?
dllmain.obj : error LNK2005: "void __cdecl ConsoleCommand(char *)" (?ConsoleCommand@@YAXPAD>@Z) already defined in AOW.obj
dllmain.obj : warning LNK4006: "void __cdecl ConsoleCommand(char *)" (?ConsoleCommand@@YAXPAD>@Z) already defined in AOW.obj; second definition ignored
Creating library Debug/scripts.lib and object Debug/scripts.exp
Debug/scripts.dll : fatal error LNK1169: one or more multiply defined symbols found
Compile error [message #114388] Mon, 13 September 2004 13:12 Go to previous messageGo to next message
Dan
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o_O I dont know why that is happening, but its a Linktime error, not compiletime Wink
Compile error [message #114393] Mon, 13 September 2004 13:34 Go to previous messageGo to next message
Hammer_FIST is currently offline  Hammer_FIST
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either way its an error when i try to compile lol
Compile error [message #114473] Mon, 13 September 2004 22:37 Go to previous messageGo to next message
weetbix is currently offline  weetbix
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The problem occurs because it's finding two instances of ConsoleCommand in the whole project, one in AOW.cpp and the other in dllmain.cpp.

The way I solved this problem was to comment out the instance in dllmain and add the following to the top of the dllmain.cpp file.

#include "AOW.h"


However for this to work properly you have to make sure the following code is in AOW.h

void ConsoleCommand(char *msg);


WOL: - davrulezz
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Compile error [message #114479] Tue, 14 September 2004 00:37 Go to previous message
jonwil is currently offline  jonwil
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Assuming this is the latest SSAOW, a better idea is to remove ConsoleCommand alltogether.
Then add #include <engine.h> to the top of both files.
Then replace the calls to ConsoleCommand with calls to Console_Input.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
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