RenAlert Classic [message #111227] |
Fri, 27 August 2004 22:00 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Ah Classics.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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RenAlert Classic [message #111240] |
Fri, 27 August 2004 23:10 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
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General (1 Star) |
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NeoX | Where have you been for like 4 months!
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RenAlert Classic [message #111336] |
Sat, 28 August 2004 08:28 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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Good, lol.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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RenAlert Classic [message #111343] |
Sat, 28 August 2004 09:12 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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yeah i just made it. It not practical so i bet thats why they wont ever make it. (i think ack said that before) Its fun, but you cant really bone ants right.
The animation is good, but sometimes they walk weird...such as they strafe left and such. Ill try making them vechicle like. That might fix that problem.
-******-
Goldeneye was scrapped, then worked on RenRevolver, which i am still working on. Until i get my cable internet back (as soon as someone buys my Ebay auction) i will start sharing the mod. Its playably now, all the menu and ingame problems have been fixed. All it needs now is more characters, weps and a direction.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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RenAlert Classic [message #111345] |
Sat, 28 August 2004 09:16 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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SeaMan | Next.. enable JP mode on Commando.
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Jurrassic Park? If so, yes that mode would be cool on any mod.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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RenAlert Classic [message #111381] |
Sat, 28 August 2004 12:19 |
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oblivion165 | yeah i just made it. It not practical so i bet thats why they wont ever make it. (i think ack said that before) Its fun, but you cant really bone ants right.
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Gross.
I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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RenAlert Classic [message #111384] |
Sat, 28 August 2004 12:26 |
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xptek
Messages: 1410 Registered: August 2004 Location: USSA
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General (1 Star) |
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Are those in the always.dat? ROFL.
cause = time
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RenAlert Classic [message #111385] |
Sat, 28 August 2004 12:26 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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yeah good point, but those are really to small of a scale to really notice weird effects, and i belive those followed defined paths. Ants would actually have to move around and chase in appropriate directions and such.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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RenAlert Classic [message #111388] |
Sat, 28 August 2004 12:28 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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NeoX | COuld you give me an explantion on what the fuck happened?
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all sorts of stuff.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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RenAlert Classic [message #111391] |
Sat, 28 August 2004 12:30 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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Scamp | Are those in the always.dat? ROFL.
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Only sounds and text strings exist for them. I made the models.
"Fly"
"This is a common house fly."
"Cockroach"
"This is a cockroach. Tiberium seems to have only a minor effect on them."
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RenAlert Classic [message #111394] |
Sat, 28 August 2004 12:36 |
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xptek
Messages: 1410 Registered: August 2004 Location: USSA
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General (1 Star) |
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Alright, I'll stick to messing with the chicken for now.
cause = time
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