Ramjet [message #110374] |
Thu, 26 August 2004 12:07 |
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Renx
Messages: 2321 Registered: April 2003 Location: Canada
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General (2 Stars) Category Moderator |
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If I remember right, the ramjet you got in SP only had 1 shot per clip. That would also explain why the ramjet you get from drop mods on some servers has only 1 shot per clip.
Everyone says the Ramjet is way to powerful, and I usually agree. But what if it was meant to only have 1 shot per clip because it's so powerful? And the 4 shots was just a preset bug they copied from the Sniper Rifle, or something to that affect.
What I'm saying it, should Ramjets be modified to have only 1 shot per clip? Even if it was just only the seperate BHS levels. It would solve a lot of balance issues, like Aircraft being killed so easily. They'd no longer have enough time to load up 5 shots and kill it so quickly. Same goes for light armored vehicles.
What do you think?
~Canucck
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Ramjet [message #110376] |
Thu, 26 August 2004 12:16 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
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Commander |
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That's a really good idea, actually... I don't know why nobody ever thought of that. This would probably please everybody, even the skill-less n00bjetters.
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Ramjet [message #110416] |
Thu, 26 August 2004 14:01 |
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Pendullum
Messages: 255 Registered: September 2003
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I agree, it would also slow the n00bs going aroung a base with the barracks down killing baisic infantry like flies...
Aircraftkiller | (flaming is what homosexuals do)
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Ramjet [message #110489] |
Thu, 26 August 2004 15:11 |
cokemaster
Messages: 144 Registered: April 2003
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I'd agree with it too. Although I still think the n00bjet is too powerful, at least it gives you a bit of a fighting chance.
Remember, Friends don't let friends play Reborn!
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Ramjet [message #110557] |
Thu, 26 August 2004 16:09 |
genetix
Messages: 392 Registered: July 2003 Location: Saskatchewan Canada
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Commander |
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I think the clip should be reduced to 1 bullet. The only reason it might have 4 would be for close range combat which its not in anyway ment for. Its sole purpose is long range sniping.
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Ramjet [message #110558] |
Thu, 26 August 2004 16:10 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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In the beta, the ramjet had 8 bullets. It was changed to 4 for balance purposes. I wouldn't buy something that cost $1000 when it could only fire a single shot. with rave/sydney that's ok because.........fuck, who am I kidding. great idea!
I think it's fair to say it should still have 2 bullets though, and something like this shouldn't be fucked with until the first balance changed maps have came out.
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Ramjet [message #110593] |
Thu, 26 August 2004 16:27 |
cokemaster
Messages: 144 Registered: April 2003
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One shot would be better, then you don't have that rapid fire succession of blue streaks. It would also take some skill on non-free men as well, because they would have more time to get you unless you got a headshot.
Remember, Friends don't let friends play Reborn!
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Ramjet [message #110707] |
Thu, 26 August 2004 18:02 |
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zunnie
Messages: 2959 Registered: September 2003 Location: Netherlands
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General (2 Stars) |
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With 1 bullet you cant afford to miss sometimes...
Im busy right now to apply this on the FanMaps servers (server side that is)
to limit clipsize to 2 bullets and max.invent to 34 instead of 32.
Will need a few games at least to see if its really a good idea i suppose.
A problem would be the 500$ sniper though, he will own ramjet snipers then i think.. Could be wrong.. I maybe give a 500$ sniper clipsize 3 then (or maybe increase costs to 600-650$ and leave 4 clipsize alone).
First gonna see if this 2 bullet clipsize is a good idea for ramjet.
[zunnie]
[Updated on: Thu, 26 August 2004 19:49] Report message to a moderator
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Ramjet [message #110726] |
Thu, 26 August 2004 18:18 |
cokemaster
Messages: 144 Registered: April 2003
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Sounds really good, zunnie.
Can't wait to see the results.
Remember, Friends don't let friends play Reborn!
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Re: Ramjet [message #110840] |
Fri, 27 August 2004 03:19 |
Deactivated
Messages: 1503 Registered: February 2003
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General (1 Star) |
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Much in the game was changed when Dan Cermak joined as the Exec Producer.
Originally, there was no Ramjet. There was only the Sniper rifle, which was based on the M82 Special Application Scoped Rifle.
*cough* Plug: If you want the stuff that was in the game (and much more), maybe you should take a look at Commando.
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Ramjet [message #110868] |
Fri, 27 August 2004 05:47 |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
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Commander |
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zunnie | A problem would be the 500$ sniper though, he will own ramjet snipers then i think
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They do anyway, since the majority of people who buy a ramjet to "snipe" can't aim for shit
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Ramjet [message #110971] |
Fri, 27 August 2004 12:17 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
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Colonel |
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The 1 bullet ramjet is weaker then the 4 bullet one, try shooting a light vehicle with it and you will see what i mean.
It's the same as a sniper rifle bullet.
Beter known as "raapnaap".
www.apathbeyond.com
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Ramjet [message #110994] |
Fri, 27 August 2004 12:41 |
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Dan
Messages: 395 Registered: August 2003 Location: UK
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Commander |
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Naamloos | The 1 bullet ramjet is weaker then the 4 bullet one, try shooting a light vehicle with it and you will see what i mean.
It's the same as a sniper rifle bullet.
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That would make it better still.. I think it still takes 2 shots to kill advanced infantry, and it would make it a bit better if it did less damage to orcas. Although if you are good enough, you can take down sakuras/havocs down in one in no time.
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Ramjet [message #111048] |
Fri, 27 August 2004 13:28 |
Weirdo
Messages: 369 Registered: March 2003
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Commander |
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I thought Renalert's sniper in .9925 had only 1 clip, but I think they changed it back to 4 in the latest patch. I don't know why exactly they changed it back.
Anyway's I'm afraid that by giving the ramjet a limit of 2, or 3. It might get less powerfull then the 500 sniper against infantry, wich is basicly the only thing I have against this idea.
Size doesn't matter.
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Ramjet [message #111067] |
Fri, 27 August 2004 14:25 |
Vomancha
Messages: 21 Registered: February 2004
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Doesnt giving it a clip size of 1 just make it a rubbish alternative to the Sydney/Ravenshaw without the anti tank ability but increased range and slightly larger clip size. If you reduced the clip size to 1 I see know reason to want to use it over a Sydney or Ravenshaw.
I dont see much wrong with the Ramjet, yes its a bit overpowered but it does cost 1000, twice as much as a normal sniper, does twice as much damage and has more health. Yeah its annoying when your Hand/Bar dies and you get picked off like flies, but dont let it die, then you wont have the problem.
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Ramjet [message #111073] |
Fri, 27 August 2004 14:39 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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if you made a multiplayer game with 2 sides and gave them all weapons that could tear the living hell out of each other in 1 shot, and vehicles that could do the same, but only as long as they had a building intact..would it be right that when one team loses one of those buildings and gets given really weak characters, the other team gets to incinerate everything without fear of death because they blew that structure up?
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