Par.exe [message #109564] |
Mon, 23 August 2004 02:07 |
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by_ruddles
Messages: 101 Registered: September 2003 Location: UK
Karma: 0
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I'm guessing par.exe in the process list is something to do with brenbot as when we kill it brenbot dies (nice scientific way of finding out what it does there). However, what exactly is it? The reason I ask is that we have been having problems with shift on our servers for ages (and ages) and last night the clan leader decided to watch the CPU usage history on the server for 40 minutes. Sad bastard.
http://www.renpower.com/ds2.jpg shows a lot of spikes, and each time everyone on the server shifts matches each one of those spikes. Apparently on every spike the process par.exe CPU time jumps from 00 to 50ish (This is his words, I haven't had the time to sit there and watch it). We are currently trying to run without brenbot to see if the spikes bugger off but i was wondering if anyone knows why this might be happening?
My BRenBot Control Pannel: BRCP .
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Par.exe [message #109565] |
Mon, 23 August 2004 02:22 |
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mac
Messages: 1018 Registered: February 2003
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General (1 Star) Administrator/General |
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PAR is a an application that packages perl program code into an executable. brenbot has been written in perl.
If the cpu spikes, it is actually brenbot which is taking more cpu for some reason. I have worked a bit on performance in 1.36. I dont know yet how well it well perform, but it should be significantally better than 1.35
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Par.exe [message #109569] |
Mon, 23 August 2004 02:40 |
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by_ruddles
Messages: 101 Registered: September 2003 Location: UK
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Cheers for the reply. Im gonna have to try and figure out why the smeg brenbot needs a shag load of CPU time in spikes, as running without it is a pain in the arse, and it means my bot won't work either.
My BRenBot Control Pannel: BRCP .
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Par.exe [message #109626] |
Mon, 23 August 2004 08:52 |
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by_ruddles
Messages: 101 Registered: September 2003 Location: UK
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Out of interest, when is 1.36 out?
My BRenBot Control Pannel: BRCP .
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Par.exe [message #109663] |
Mon, 23 August 2004 11:55 |
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by_ruddles
Messages: 101 Registered: September 2003 Location: UK
Karma: 0
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snipesimo | When its done :rolleyes:
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Gee, i'd come to expect more from the renegade community.
Oh no wait, I hadn't.
My BRenBot Control Pannel: BRCP .
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Par.exe [message #109956] |
Tue, 24 August 2004 21:30 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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I honestly don't know.
I'm currently working 12 hour shifts at work, and my free limited time is getting less and less. I am not motivated very much to work on my free weekend time at this point of time. 2 Weeks ago I was very motivated (or rather, frustrated, by a girl which bought me back to renegade) and I worked a bit on it, and handed out win32 test builds to zunnie.
I know a few things that I need to fix. I won't be adding any new features other than the stuff already in. There is just no time. Sorry guys.
The general rule is that 1.36 will be out with CP1, and CP1 is still a few weeks away, because are waiting for map fixes.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Par.exe [message #110348] |
Thu, 26 August 2004 10:35 |
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by_ruddles
Messages: 101 Registered: September 2003 Location: UK
Karma: 0
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Cheers. I've managed to solve the lag issue. I used a process explorer to track what files were being opened and closed when the spikes were happening and it turns out it was the HTML log files that caused it.
So !set htmloutput off and the servers are running sweet as.
\o/
My BRenBot Control Pannel: BRCP .
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