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More C&C3 Concept art.. [message #110094] |
Wed, 25 August 2004 14:14 |
Weirdo
Messages: 369 Registered: March 2003
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Commander |
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It looks like a game after TS, looking at the units and all the aliens. But if you look at the ingame screenshot, the buildings seem to be in a better condition then they were in TS. So it seems, GDI found some solution to stop tiberium from spreading, and was able to get earth back in to shape. Altough to my opinion if they ever wanted the world to look like this, they should drop the cars. They look way to old to be in a futuristic game. Of course this was just a try out, so this all could, and possibly will, be diffrent if there will ever be a real C&C3.
Size doesn't matter.
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More C&C3 Concept art.. [message #110181] |
Wed, 25 August 2004 20:04 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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Those latter screenshots, not the concept art, look like a step backwards from TS.
Have I missed something? Or are all of these just from TAS's website?
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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More C&C3 Concept art.. [message #110329] |
Thu, 26 August 2004 07:53 |
PiMuRho
Messages: 494 Registered: February 2003
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Commander |
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Renx | Those first 3 don't look like C&C at all.
If they did turn out to be, then we lose all hope of having a good C&C game, instead of some new shitfest EA is making...
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That was all concept art done at Westwood for the initial phase of C&C3's development. EA went with Generals instead.
Dev Diary
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More C&C3 Concept art.. [message #110388] |
Thu, 26 August 2004 12:58 |
loser99
Messages: 100 Registered: September 2003
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Recruit |
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Weirdo | It looks like a game after TS, looking at the units and all the aliens. But if you look at the ingame screenshot, the buildings seem to be in a better condition then they were in TS...
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this is obviously just a test for graphics and engine I think. I really hope EA DOESNT FUCK UP THE STORY, but I know they will after playing Renegade
[Updated on: Thu, 26 August 2004 13:05] Report message to a moderator
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More C&C3 Concept art.. [message #110408] |
Thu, 26 August 2004 13:40 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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loser99 |
Weirdo | It looks like a game after TS, looking at the units and all the aliens. But if you look at the ingame screenshot, the buildings seem to be in a better condition then they were in TS...
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this is obviously just a test for graphics and engine I think. I really hope EA DOESNT FUCK UP THE STORY, but I know they will after playing Renegade
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You're assuming that EA are actually making C&C3. They're not (for the moment, at least)
Dev Diary
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More C&C3 Concept art.. [message #110448] |
Thu, 26 August 2004 14:29 |
Weirdo
Messages: 369 Registered: March 2003
Karma: 0
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Commander |
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loser99 |
Weirdo | It looks like a game after TS, looking at the units and all the aliens. But if you look at the ingame screenshot, the buildings seem to be in a better condition then they were in TS...
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this is obviously just a test for graphics and engine I think. I really hope EA DOESNT FUCK UP THE STORY, but I know they will after playing Renegade
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True, it is a test, but since they use the sage engine and not some new engine, they could atleast adjust there new test maps a bit to what they want the game to look like. Also that highway and vehicle concepts, look like the condition of earth has gotten better. Specially if you remind that in Firestrorm there wasn't much normal civilization left on earth.
But I must say I was wrong about the vehicles used, ingame since the concept art of new vehicles are much better.
Size doesn't matter.
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More C&C3 Concept art.. [message #110503] |
Thu, 26 August 2004 15:28 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
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General (1 Star) |
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Doitle | Man that Minivan up there is DUB CITY... Those rims are like half the total height of the van.
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Hehe that is how they ride in the future , Or did you not know.
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