SSAOW/brenbot.cfg Extended Config For !donate ? [message #109756] |
Tue, 24 August 2004 00:58 |
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zunnie
Messages: 2959 Registered: September 2003 Location: Netherlands
Karma: 0
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General (2 Stars) |
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Ill start a new topic here as the other one is full of a load of replies already and i dont want this 'idea' to be forgotten
So for example:
If possible:
Put this in the server2.ini options or in brenbot.cfg so that server owners can set their own rules for donating. If the following options are possible it would greatly improve the functionality of the !donate command. People could disable it, set dependencies etc.. Will only see to it that the command suits everyones needs i guess:
[list]
[*]EnableDonate=true ; Set donate on/off
[*]MaxDonate=100 ; Set max ammount for donations
[*]MaxTurns:10 ; Set max ammount of times a player can donate during one game.
[*]RefineryDependent=true ; Donate is only available when Ref is dead(set to false to have donate the whole game with/without Refinery.
[*]Timer=5 (minutes) ; Set timeout how long it takes before donate will be available after the Refinery is dead or after a new map has loaded.
[*]Interval=1 (minute(s)) ; Set timeout between donations.
[/list:u]
I think this would be great. It could satisfy every server owner to what he feels is best for his own server. Also it would allow server owners to run polls on their own site or something about the config options etc.. i suppose it will be a nice addition
[zunnie]
[Updated on: Tue, 24 August 2004 01:03] Report message to a moderator
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SSAOW/brenbot.cfg Extended Config For !donate ? [message #109838] |
Tue, 24 August 2004 12:50 |
Vomancha
Messages: 21 Registered: February 2004
Karma: 0
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Recruit |
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Isnt that going to make it even more confusing for people anyway. People have enough trouble understanding the !donate command itself let alone the fact that now on different servers different !donate "rules" apply. For anyone who plays in several severs it might get confusing remembering how much you can donate and how many times on different servers.
Its a good idea, but maybe there should just be a standard 3 ways. Unlimited Donate, Donate once the ref is dead or no Donate at all. Easy to remember and still gives server owners some choice.
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Re: SSAOW/brenbot.cfg Extended Config For !donate ? [message #109894] |
Tue, 24 August 2004 16:39 |
falcon030
Messages: 16 Registered: April 2004
Karma: 0
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Recruit |
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Blazer |
zunnie | [*]RefineryDependent=true ; Donate is only available when Ref is dead(set to false to have donate the whole game with/without Refinery.
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Hmm but lots of people's main beef with the donate command is that the whole point of destroying the Ref is that it deprives the enemy of funds. The donate command cancels that disadvantage out, changing gameplay.
Ideas? Comments?
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Kill the refinary early :rolleyes:
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SSAOW/brenbot.cfg Extended Config For !donate ? [message #109903] |
Tue, 24 August 2004 17:12 |
cokemaster
Messages: 144 Registered: April 2003
Karma: 0
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Recruit |
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Blazer | Here's an idea...why stop at donating money...lets donate health too! Let everyone !donate their health to a building....then everyone can donate their health to the base defenses, and they will never die! Or we can all donate our health to an APC, and just drive it aroudn the enemy base laughing as we run over infantry with our 2400 health killing machine :twisted:
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No lets combine the teams n00bjets damage into one minigunner... whee
Remember, Friends don't let friends play Reborn!
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SSAOW/brenbot.cfg Extended Config For !donate ? [message #109989] |
Wed, 25 August 2004 05:18 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
Karma: 0
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Colonel |
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those ideas arent nice, i agree with them. Cuz if there's some skilled players the noobs, ore fans of the player donate him his 1400 and gg, without him realy having breaking a sweat for it.
It changes the gameplay.
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SSAOW/brenbot.cfg Extended Config For !donate ? [message #110235] |
Wed, 25 August 2004 22:09 |
Battousai
Messages: 50 Registered: October 2003
Karma: 0
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Recruit |
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You guys make it sound like the donate command is pulling free money from nowhere. Someone loses money and someone gains money. Total team money is conserved.
A team that shares it's credits amongst itself wisely deserves to win- that's good teamwork.
Donating health is silly, but if you want to implement something crazy you should make a !gamble command where you can gamble some of your money and there's a probability that you'll gain or lose money.
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SSAOW/brenbot.cfg Extended Config For !donate ? [message #110328] |
Thu, 26 August 2004 07:43 |
genetix
Messages: 392 Registered: July 2003 Location: Saskatchewan Canada
Karma: 0
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Commander |
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Donating weapons would suck. you would get people stacked up with all weapons.
Plain donations are good. why fuck around with them. I myself would rather have some of the coders like vlokt releasing new updates on ssaow rather than making !donate really confusing.
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SSAOW/brenbot.cfg Extended Config For !donate ? [message #110357] |
Thu, 26 August 2004 11:00 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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I don't like this donate option period,
nor do I like any of the other crazy ass commands such as:
-Kill
-turn player into a chicken/clown
-donate ANYTHING should not be included
-rave party, or any other sillything that effects gameplay.
-teleporting... what the hell all of a sudden your night crawler from x-men?
-fly... ummm sit your ass down boy. :rolleyes:
the swap teams is good & the hostpage, but its best if these cracked commands stay out of public releases..
http://www.UNRules.com
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