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Home » General Discussions » General Discussion » It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108588] Tue, 17 August 2004 18:24 Go to next message
vloktboky is currently offline  vloktboky
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Yes, it's here, and it's ported on the current, up-to-date Scripts.dll release. (Vesion 1.9.1) This also means that it supports bhs.dll, so all those added features, as well as special ones inside the mod itself, are present in this release.

Updates in Version 1.3:
- BugFix: A bug where weapons would not drop if kill messages were disabled has been resolved.

- Change: DisableBaseDefenses has been moved to the map specific section of server2.ini.

- New: DisablePowerPlants, DisableRefineries, DisableSoldierFactories, DisableVehicleFactories, DisableRepairPads, and DisableCommCeneters has been added. See the map specific section of server2.ini for details.

- Change: The player who laid a deployed beacon will now be announced with the beacon's deployment message.

- New: Token friendly items have been added to the output log code. The key used is shown below:
[list]
_DEBUG - Debug messages
_GENERAL - General information messages
_BUILDING - Building Event
_ALERT - Kicked Event
_PURCHASE - Purchase Event
_KILL = Kill Event
_BEACON = Beacon Event
[/list:u]

- New: BHS.dll support has been added. The following features have been added, and can be acquired by players who have the Scripts.dll Verison 1.9.1 library or higher installed:
[list]
* Buildings now report when they are fully repaired.
* Buildings now report when their destruction is imminent.
* Turrets now report when they are under attack.
* The Harvesters now report when they are under attack.
* The Obelisk charge up sound can now be heard.
* The Cargo Plane's engines can now be heard.
* EVA reports when a vehicle was destroyed if you are near the vehicle.
* Players now scream when they are killed. (Female characters have a female scream)
* Spawn and Weapon sound effects have been added for when a player spawns or when a dropped weapon is created.
* Fog is now apart of the random weather feature. The fog will not disrupt your field of vision.
[/list:u]

- New: A DDE channel has been added to allow for external applications to send console input to the FDS directly. To send a command, use Poke. Service = "RenegadFDS", Topic = "FDSCommand", Item = "Command". An example of this, in mIRC, would be to type the command: "/dde RenegadFDS FDSCommand Command msg test" => "> Host: test".

- New: Code has been added to prevent users from killing Purchase Terminals and the Cargo Plane.

Get it here
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108591] Tue, 17 August 2004 19:06 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Colonel

OMG W0000000000000000000000000000T!!!!!!!!!111111111111
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108592] Tue, 17 August 2004 19:06 Go to previous messageGo to next message
xptek is currently offline  xptek
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Great job! Smile

"Scamp got a flying infantry crate!" Very Happy


cause = time
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108598] Tue, 17 August 2004 20:58 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
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Like I honestly give a fuck about your opinion, Xptek.
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108600] Tue, 17 August 2004 21:02 Go to previous messageGo to next message
xptek is currently offline  xptek
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umm.... Confused

cause = time
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108618] Wed, 18 August 2004 00:26 Go to previous messageGo to next message
Xtrm2Matt is currently offline  Xtrm2Matt
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Shall be adding both of these to my server now.

http://www.OpticalGaming.com/matt/signature.jpg
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It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108649] Wed, 18 August 2004 05:52 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Deleted
very nice... to bad my renegade days are numbered Sad

It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108656] Wed, 18 August 2004 06:40 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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Good work vlok. The obelisk charge up is especially useful, and to a lesser extent the harvester report. :yell:

Will there be a fix for the pistol (and other weapons carried upon spawn on, say, mods) to stop it having to reload every spawn?
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #108826] Wed, 18 August 2004 22:42 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
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Alkaline

very nice... to bad my renegade days are numbered Sad


:rolleyes:
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109121] Sat, 21 August 2004 01:37 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Deleted
Huge problem with a lot of deathmatch maps:
does not detect:
prsion_camp, islands_koth, haunted2, duel_arena e.t.c

the problem is that since these maps are not defined the scripts imposes the "empty" weapon placement. E.g hotwires spawn only with a pistol, soldiers spawn with no c4 or pistol just a rifle.

this is very awkward Confused
also C&C_Big_walls.mix isn't detected and has the same problem as the other maps... Maybe set the default for non detected maps to have the regular renegade weaponsetup. Confused


It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109142] Sat, 21 August 2004 08:19 Go to previous messageGo to next message
npsmith82 is currently offline  npsmith82
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Impressive, can we have a list of servers that will be running this?

WOL: npsmith82

For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109148] Sat, 21 August 2004 08:56 Go to previous messageGo to next message
{DG}Stryder is currently offline  {DG}Stryder
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Ty, you lying <censored>

http://www.renevo.com/wol_stats/?nick=StryderXT&img=0
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109176] Sat, 21 August 2004 13:58 Go to previous messageGo to next message
Javaxcx
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Hey vloktboky, would it be possible to set up certain commands that allow authorized people to do things like "kill [Player ID]" and have the actual player die?


http://n00bstories.com/image.fetch.php?id=1144717496


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It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109181] Sat, 21 August 2004 14:53 Go to previous messageGo to next message
DarkDemin is currently offline  DarkDemin
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Guys I am pretty sure that isn't Ty.

http://www.tiberiumforums.net/sig/tiberiumforumssig.jpg
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109233] Sat, 21 August 2004 19:14 Go to previous messageGo to next message
quikboy6 is currently offline  quikboy6
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Javaxcx

Hey vloktboky, would it be possible to set up certain commands that allow authorized people to do things like "kill [Player ID]" and have the actual player die?


It's possible. We have had that command on BC for awhile now.


If all else fails, run'em over!
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109235] Sat, 21 August 2004 19:22 Go to previous messageGo to next message
Javaxcx
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Does that run through the IRC, or can it be accessed even via the console ingame to authorized players?


http://n00bstories.com/image.fetch.php?id=1144717496


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It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109292] Sun, 22 August 2004 03:08 Go to previous messageGo to next message
Xtrm2Matt is currently offline  Xtrm2Matt
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a000000og runs these.

http://www.OpticalGaming.com/matt/signature.jpg
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It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109300] Sun, 22 August 2004 04:14 Go to previous messageGo to next message
Renx is currently offline  Renx
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Is it just me, or do all servers running this make a gunner reload sound about ever 3 seconds? Confused

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109315] Sun, 22 August 2004 06:47 Go to previous messageGo to next message
exnyte is currently offline  exnyte
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It's not just you... Last night was the first time i've played this since it came out and heard the same thing... Couldn't figure out what it was.

It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109335] Sun, 22 August 2004 07:44 Go to previous messageGo to next message
almor999
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BBF Clan servers run ssctf and ssaow if you want to try it out. Also that gunner sound, that might be weapons being dropped?
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109429] Sun, 22 August 2004 12:45 Go to previous messageGo to next message
msgtpain is currently offline  msgtpain
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Thanks a ton vloktboky!

With just a bit of editing my code, I've added support to send tank kills and beacon deployments to IRC.. this helps us find the FR users, and beacon spammers quite easily.

As time permits, I'll probably find a ton of other ways to use the info in statistics and auto-moderating by scripting kicking beacon spammers, etc..

Thanks again.

Quote:

-14:44:48- [@GameBot]: [15:42] >> VEHICLE KILL: Nod Light Tank was destroyed by spyhawk88's Mobius
-14:44:53- [@GameBot]: [15:42] >> VEHICLE KILL: Nod Stealth Tank was destroyed by Reptokill's GDI APC
-14:45:13- [@GameBot]: [15:43] >> BEACON: Gizbotvas deployed a Nuclear Strike Beacon
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109456] Sun, 22 August 2004 14:18 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Does it not specify WHOSE tank was destroyed?

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109493] Sun, 22 August 2004 17:56 Go to previous messageGo to next message
Javaxcx
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quikboy6

Javaxcx

Hey vloktboky, would it be possible to set up certain commands that allow authorized people to do things like "kill [Player ID]" and have the actual player die?


It's possible. We have had that command on BC for awhile now.


What is that utility, and can it be used with the SSAOW?



http://n00bstories.com/image.fetch.php?id=1144717496


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It's here: SSAOW Version 1.3 with Scripts.dll 1.9.1 Support [message #109502] Sun, 22 August 2004 19:10 Go to previous message
vloktboky is currently offline  vloktboky
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Javaxcx

quikboy6

Javaxcx

Hey vloktboky, would it be possible to set up certain commands that allow authorized people to do things like "kill [Player ID]" and have the actual player die?


It's possible. We have had that command on BC for awhile now.


What is that utility, and can it be used with the SSAOW?


That utility is the communication between DragonServ, Dragonade, and our version of BCF.
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